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  1. #1
    Player
    Rabbio's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Rabs Ale
    World
    Malboro
    Main Class
    Arcanist Lv 32
    Thankfully all of my friends ended up the same server, but reading this I think it would be nice to give people a heads up with at least a rough idea of the gil cap. Is it around 50,000? 100,000? 500,000? 1,000,000+?
    (1)

  2. #2
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rabbio View Post
    Thankfully all of my friends ended up the same server, but reading this I think it would be nice to give people a heads up with at least a rough idea of the gil cap. Is it around 50,000? 100,000? 500,000? 1,000,000+?
    One could conceivably circumvent the gil cap by buying expensive items and reselling them after transfer. Just saying.
    (5)

  3. #3
    Player
    Rabbio's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Rabs Ale
    World
    Malboro
    Main Class
    Arcanist Lv 32
    Quote Originally Posted by Mychael View Post
    One could conceivably circumvent the gil cap by buying expensive items and reselling them after transfer. Just saying.
    Oh certainly. But I think it would be nicer to people to be able to plan which items (and roughly how many) to pick up before they hit the Mog Station and it warns them they will lose money...

    I just think a system isn't implemented properly if you have to go 90% in to find the final restrictions, cancel your transaction, log into the game to remedy the restriction, and then try again.
    (1)

  4. #4
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Rabbio View Post
    Oh certainly. But I think it would be nicer to people to be able to plan which items (and roughly how many) to pick up before they hit the Mog Station and it warns them they will lose money...

    I just think a system isn't implemented properly if you have to go 90% in to find the final restrictions, cancel your transaction, log into the game to remedy the restriction, and then try again.
    Agreed. Even if they try to conceal it, though, we'll all know via these forums (and others) within minutes.

    That said, I would guess it'll be in the official lodestone announcement.
    (0)

  5. #5
    Player
    Shaddix's Avatar
    Join Date
    Apr 2011
    Posts
    103
    Character
    Shaddix Box
    World
    Hyperion
    Main Class
    Fisher Lv 29
    Quote Originally Posted by Mychael View Post
    One could conceivably circumvent the gil cap by buying expensive items and reselling them after transfer. Just saying.
    unless all the items are worth 50% less gil on the destination world. or maybe gil is just worth 50% more... whichever way you want to look at it..
    (0)

  6. #6
    Player
    Romowens01's Avatar
    Join Date
    May 2012
    Posts
    57
    Character
    Lil Demon
    World
    Balmung
    Main Class
    Thaumaturge Lv 73
    Can someone explain to me why Legacy to New World is a bad idea?

    Only thing I can think of is gil. But wouldn't the cap remedy that?

    OK so you can buy expensive items with gil over the cap and resell. What's to stop others going from New to New doing the same? Why not impose some sort of cap on that what will transfer to only able to transfer Ex items? That way the AF, Primal Weapons and other like items will transfer. At least it's giving Legacy an option.
    (9)

  7. #7
    Player
    Mychael's Avatar
    Join Date
    Nov 2011
    Location
    Gridania
    Posts
    917
    Character
    Justin Beiber
    World
    Ridill
    Main Class
    Archer Lv 1
    Quote Originally Posted by Romowens01 View Post
    Can someone explain to me why Legacy to New World is a bad idea?

    Only thing I can think of is gil. But wouldn't the cap remedy that?

    OK so you can buy expensive items with gil over the cap and resell. What's to stop others going from New to New doing the same? Why not impose some sort of cap on that what will transfer to only able to transfer Ex items? That way the AF, Primal Weapons and other like items will transfer. At least it's giving Legacy an option.
    Already tried that. Didn't come off as a very popular idea. :/ Hopefully SE will come up with a suggestion for us, though.
    (2)

  8. #8
    Player
    Dorion's Avatar
    Join Date
    Jun 2011
    Posts
    27
    Character
    Dorion Nightwalker
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    So because I payed for this game back when it was a piece of shit I don't get to move to the same server as my friends? It doesn't even make sense given they plan to place restrictions on the amount of gil you can bring over.
    (16)

  9. #9
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Quote Originally Posted by Dorion View Post
    So because I payed for this game back when it was a piece of shit I don't get to move to the same server as my friends? It doesn't even make sense given they plan to place restrictions on the amount of gil you can bring over.
    I hear ya. Funny how being Legacy has stopped feeling like a bonus. Uprooting several of my friends makes a lot more sense than just letting me move to them, right? If I accept the thanks that Legacy status was supposed to bring, I have to become a jerk who screws over all of my friends in the process. Awesome way to give a gift, guys. Thanks.

    With transfers between legacy and non-legacy servers only going one way, I hope that they're also going to be making more legacy servers. Otherwise we get double screwed by this.

    In the future, we will look at economic conditions on new Worlds and plan on making it possible to transfer from Legacy Worlds to new Worlds; however, this option will not be available at the start of the World Transfer Service.
    Economic conditions? Need I remind you that it was only a couple of weeks ago that measures had to be introduced to relieve the economic stress of ALL servers due to a game-wide gil shortage? (Yes, Legacy players were bled dry by repairs by then too.) I'm pretty sure that the emergency gil patch that we received already speaks for you being well aware of economic conditions. But let's just forget the fact that all servers have relatively little gil now. Let's ignore how new servers especially are in desperate need of some economic stimulation. Let's brush all of that under the rug and act like the great gil depression of a whopping two weeks ago never happened, so we can make people believe that introducing money to suffering economies is a bad idea. Really now? Where is the sense in this? I'd really like to see some data backing up the claim that this type of transfer would be a bad idea. You showed us a chart comparing the level distribution of new and Legacy servers. When can we see a chart showing the average player gil in both economies?

    If the economy is truly a concern of yours, try sticking it to the RMT accounts before they can level their teleporting bots to 50, or before you let them spend 72 hours shout spamming in the game's most populated areas without anyone monitoring them. Taking the economy issues out on your 1.0 loyals like this is not the way to fix things. It only screws over our friends, crowds our servers, and prevents us from stimulating hurting economies.
    (16)
    Last edited by Raymeo; 10-02-2013 at 01:59 PM.

  10. #10
    Player
    tri-edge999's Avatar
    Join Date
    Oct 2013
    Posts
    2
    Character
    Kite Azureflame
    World
    Balmung
    Main Class
    Gladiator Lv 60
    what about people who are on legacy servers who are not legacy players? cant be too hard to figure out who started in 1.0 and who started in ARR. only reason im the realm im on was because it was the first open one I found, with the plan to server transfer as soon as it opened up. if I knew about this, I would have chosen a different server
    (4)

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