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  1. #1
    Player
    Seregil's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Lord Seregil
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    All I got from this thread is that a) you don't want to work for your gear like everyone else has been doing, you just want to have it handed to you on a gilded-silver ornate platter, and b) you don't understand the difference between TOMESTONES and tombstones.

    Farming the same dungeons for specific gear has been an MMO staple for many, many years. I'm sorry that MMO's, therefore, may not be your cup of tea.

    Best of luck in your future non-MMO gaming endeavors.
    (26)

  2. #2
    Player
    Rushx's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Rush Stormblessed
    World
    Moogle
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Seregil View Post
    All I got from this thread is that a) you don't want to work for your gear like everyone else has been doing, you just want to have it handed to you on a gilded-silver ornate platter
    doing a story mode dungeon over and over again 60 times isnt hard work, its boring and anyone can do it, if you actually read my post you would see that i work for a living i cant play 24/7 like some people, so no i don't want to do castrum for weeks on end .....just so i can raid.
    your reply was pathetic and btw i have been workign for my gear the same as everyone else i have already my chest 1320 tomes , and neck and have about 200 tomes on char before i logged off ive doen almost 20 runs already on my scholar , on my dragoon before realising how much i dislike it i have 3 darklight for that class , so yes ive done it quite abit already, that being said i cba to do it anymore
    (8)

  3. #3
    Player
    Seregil's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Lord Seregil
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rushx View Post
    doing a story mode dungeon over and over again 60 times isnt hard work, its boring and anyone can do it, if you actually read my post you would see that i work for a living i cant play 24/7 like some people, so no i don't want to do castrum for weeks on end .....just so i can raid.
    The above quote is a symptom of what I call "World of Warcraft Syndrome". You want to jump into raids, but don't want to work to get the gear you need in order to raid. It's also called "laziness" and "entitlement".

    Also, I would estimate 90% of the MMO playerbase "work for a living" and "can't play 24/7". That's simply no excuse.
    (3)

  4. #4
    Player
    Rushx's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    Rush Stormblessed
    World
    Moogle
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Seregil View Post
    The above quote is a symptom of what I call "World of Warcraft Syndrome". You want to jump into raids, but don't want to work to get the gear you need in order to raid. It's also called "laziness" and "entitlement".

    Also, I would estimate 90% of the MMO playerbase "work for a living" and "can't play 24/7". That's simply no excuse.
    so you think doing castrum over and over is hard work? haha tahst called" i played wow and want everythign easy"

    id much rather have some super hard dungeons that drop loot then castrum, but then i dont play wow, your obviosuly fine with farming castrum over and over easy mode just liek wow

    Its also called "no skill required" "evryone can get geared regardless of skill" oh wait what game does that sound like?
    (12)
    Last edited by Rushx; 10-02-2013 at 02:40 AM.

  5. #5
    Player
    Seregil's Avatar
    Join Date
    Aug 2013
    Posts
    40
    Character
    Lord Seregil
    World
    Gilgamesh
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Rushx View Post
    so you think doing castrum over and over is hard work? haha tahst called" i played wow and want everythign easy"
    Interesting. At no point did I ever say it's "hard work". It's tedious, sure, but tedium is how MMO's continue to exist. Otherwise, everyone would be finished with end-game content already and be bitching that there's nothing left to do (as is the case in those games that do not gate the gear treadmill as this one does).
    (0)

  6. #6
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Seregil View Post
    The above quote is a symptom of what I call "World of Warcraft Syndrome". You want to jump into raids, but don't want to work to get the gear you need in order to raid. It's also called "laziness" and "entitlement".

    Also, I would estimate 90% of the MMO playerbase "work for a living" and "can't play 24/7". That's simply no excuse.
    Either you're a troll, or you just have the reading comprehension of one. All you're reading is "I have a job" and when you look at 'I don't like to grind Castrum', you're somehow reading that as 'I don't like to grind.' Nowhere in the OP is it even implied that he wants gear handed to him.

    If I say I don't like to eat bananas for every meal, that doesn't mean I don't like to eat and want my nutrients to be automatically supplied from within my body. It means I want more variety in what I have to eat than just bananas.

    Dear Twelve, I'm using bananas to try and explain something...
    (18)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  7. #7
    Player
    Chrysania's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Chrysania Asonod
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seregil View Post
    The above quote is a symptom of what I call "World of Warcraft Syndrome". You want to jump into raids, but don't want to work to get the gear you need in order to raid. It's also called "laziness" and "entitlement".

    Also, I would estimate 90% of the MMO playerbase "work for a living" and "can't play 24/7". That's simply no excuse.
    Imagine that. Someone not wanting their pretendy-funtime game to be another job they're paying for the privilege of doing. Gosh. How lazy, right Seregil? Not like you, surely. I bet you're a very hard worker, Seregil. A very, very hard worker, yes?

    Did you know that someday, the MMO Fairy will recognize the Truly Elite such as yourself and you shall be exalted above all lower forms of life? Its true.

    But you're not there yet. The MMO Fairy needs you to do a couple things first. You're such a hard worker, I can't imagine it'd be much for the likes of you.

    Fetch a tiny bit of red snappah for us, won't you? Ten thousand should be enough.

    The MMO Fairy is watching!
    (18)

  8. #8
    Player
    Crescent_Dusk's Avatar
    Join Date
    Aug 2013
    Posts
    328
    Character
    Crescent Dusk
    World
    Exodus
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Chrysania View Post
    Imagine that. Someone not wanting their pretendy-funtime game to be another job they're paying for the privilege of doing. Gosh. How lazy, right Seregil? Not like you, surely. I bet you're a very hard worker, Seregil. A very, very hard worker, yes?

    Did you know that someday, the MMO Fairy will recognize the Truly Elite such as yourself and you shall be exalted above all lower forms of life? Its true.

    But you're not there yet. The MMO Fairy needs you to do a couple things first. You're such a hard worker, I can't imagine it'd be much for the likes of you.

    Fetch a tiny bit of red snappah for us, won't you? Ten thousand should be enough.

    The MMO Fairy is watching!
    I like you. A lot.
    (5)

  9. #9
    Player
    Cenewulf's Avatar
    Join Date
    May 2012
    Posts
    139
    Character
    Cenewulf Blacksword
    World
    Hyperion
    Main Class
    Gladiator Lv 58
    Quote Originally Posted by Seregil View Post
    The above quote is a symptom of what I call "World of Warcraft Syndrome". You want to jump into raids, but don't want to work to get the gear you need in order to raid. It's also called "laziness" and "entitlement".

    Also, I would estimate 90% of the MMO playerbase "work for a living" and "can't play 24/7". That's simply no excuse.
    The OP wanting more options does not imply that he wants the rewards handed to him and the fact that you brought up WoW in the discussion is just as useless as bringing up Hitler, Nazi's, and organized religion in a political debate to explain why you are correct.

    to the OP I am right there with ya on certain things here I would wait until 2.1 if you arent having as much fun. all they /mentioned/ was what we saw at the TGS maybe they may pull a Kojima and have a bunch of other dungeons to do for stones.

  10. #10
    Player
    Raymeo's Avatar
    Join Date
    Aug 2011
    Posts
    248
    Character
    Marledia Nadine
    World
    Faerie
    Main Class
    Gladiator Lv 80
    Castrum grinding is a symptom of a much larger problem. The problem isn't that it's boring to repeat, and that we need more dungeons to provide more variety. The problem is that the entire end-game theme of repeating dungeons is part of a forced, linear system of progression that is limiting what players are allowed to do with their time in Eorzea -- a world that could easily have been made into a "theme park", as it has been built with the potential for so much more content than mindless dungeon spamming.

    Variety in end-game dungeons isn't what we need to be asking for. That will only serve as a short-term mask to one symptom of the root problems with this game. We need to be asking for reasons to level our other jobs. We need to be asking for more ways to gear them so they can all be equally viable. And in order to accomplish this, we need to be asking for more horizontally-scaling content so that we can still be viable if we play whatever job we're in the mood for on any given day.

    The game needs to go beyond spamming dungeons for tokens, or raiding one raid at a time in a forced progression pattern for the next tier of vertically-scaling, linear gear. Before you say that we need these things in order to keep players motivated, keep in mind that these things only encourage players to limit themselves to one of nine jobs, meaning that they are currently cheating players out of 88.9% of the game's potential play value. Is that really a worthwhile trade-off? I'd wager that most players would say "no." Especially when you combine this game's current focus on one job per player with the game's inclusion of the holy trinity, which is a combination that limits which of your friends you can play with.

    Don't get me wrong -- dungeons and raids aren't bad things to give to players, nor is the holy trinity inherently bad. The WAY that this game has implemented them, however, is confused and misguided, as it contradicts the entire multi-job character system. The multi-job character system could have multiplied the enjoyment of every single end-game activity from launch onward by a factor of nine and allowed players to party with any friends they liked, and yet all signs indicate that the system is going to be completely ignored save for unlocking a few extra actions on your main job. It's a real shame, when you actually think about all of the potential that's being completely overlooked.
    (10)
    Last edited by Raymeo; 10-02-2013 at 06:08 AM.

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