No, nor would I want it to be. If I wanted to play a single player game, I’d go play a single player game. There are very different dynamics in play between single and multiplier games, much less MMOs. To judge a multiplier/MMO game on single player game metrics IMO is a terribly biased way of looking at things.
Beyond the obviously different experience the two are designed for, there is a social and persistence component that simply doesn’t exist in single player games, and for many people that’s what makes the MMO experience for them. For example, as much as I loved playing Tales of Xillia, I would not give it more than one play-through. Even my all-time favorites of FFT, VC, Xenogears etc, I would be hard-pressed to give them more than a few runs.
On the other hand, MMOs like Eve Online? It’s a game I would not enjoy playing it if it was a single player game - something like the X3 series, and I find myself getting bored incredibly fast in those. Yet I have immensely enjoyed my 7+ years in Eve, nor do I see myself ever quitting that game until the day it shuts down. The social aspect of the game and the persistent nature of the world turn what would’ve been a meaningless action in a single player game to something that actually matters in the online world – when I blow a ship up, it’s no longer just some pixels and numbers on my own PC, it’s someone else’s prized pixels and numbers
In some ways this is also seen in brutal sandboxes like Eve vs theme parks like ARR and WoW, we often get risk-averse players coming in Eve wondering why there isn’t guaranteed safety in high security space, to them the idea that one can be destroyed anytime, anywhere if someone else wanted to bad enough to be terrible. To us however, that makes the action you take in game actually meaningful, as you actually have something worthwhile on the line in a fight. IMO, you seem to be even further down on the scale.'Cause this just isn't a good game. Its an MMO alright, and there's this demented sort of...something akin to a twisted sort of pride that pervades the MMO gaming community, that MMO's don't have to be good games. They're not supposed to be good games. They're supposed to be grindfests that are painful to play because you're supposed to bleed, and suffer, and hate every step of it until you are hardcore, and then you are allowed to be proud and happy.
That is purely a matter of opinion, not objective fact. I’d rather play minesweeper than WoW.I want a good game. There are lots of good games to play. WoW is a shockingly and amazingly good GAME to play. Of all the MMO's currently going, WoW is one of the few I'd play single player.
To me it just sounds like what you really want is a single player game with online components, rather than an actual MMO. That’s fine, but frankly IMO you’re looking at the wrong genre if that’s the type of game you’re looking for.SWTOR? Some of those class stories are pretty fun, though they suffer from some of the same disjointed schizophrenia that's plaging ARR's main story. You have to do way too much 'side' stuff between installments, and it gets really easy to wind up going 'Why do I care about this dumbface again? I remember what was happening, but not why I'm supposed to care' a lot in some of them. Not so much in others.




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