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  1. #1
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Alish View Post
    Please name me an MMO that had a huge abundance of things to do at launch.
    Vanilla WoW tbh.

    Great leveling curve, tons of dungeons to do before cap, then you had reputations to bang out, UBRS, LBRS, Scholomance, UD strat, living Strat, weapons to craft (arcanite reaper, anyone?) etc. Each one was relevant content, and gave you a chance at more than a number at the end (lolTomestones).
    (1)
    Last edited by Sidious; 10-08-2013 at 12:47 AM.

  2. #2
    Player
    GameGeeks's Avatar
    Join Date
    Oct 2013
    Posts
    54
    Character
    Altir Averos
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sidious View Post
    Vanilla WoW tbh.

    Great leveling curve, tons of dungeons to do before cap, then you had reputations to bang out, UBRS, LBRS, Scholomance, UD strat, living Strat, weapons to craft (arcanite reaper, anyone?) etc. Each one was relevant content, and gave you a chance at more than a number at the end (lolTomestones).
    Except a lot of that wasn't there in vanilla WoW at the start. It came over time with patches.
    (0)

  3. #3
    Player
    jcw005's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Mirabelle Goode
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by GameGeeks View Post
    Except a lot of that wasn't there in vanilla WoW at the start. It came over time with patches.
    Actually, no, that was all in vanilla WoW. # of dungeons in vanilla WoW - not even including endgame raids like MC or Onyxia: 29. # of dungeons in ARR: 16.

    ARR spent a lot less time in development than WoW, and more than likely had a much smaller development team, so it makes sense that it's smaller. That said, any comments to the effect of vanilla WoW not having as much content as ARR are just plain incorrect.
    (0)
    If you had to choose between a million dollars and saving your best friend...what would be the first thing you'd buy?

  4. #4
    Player Sidious's Avatar
    Join Date
    Jan 2012
    Posts
    238
    Character
    Hexxus Lis
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by GameGeeks View Post
    Except a lot of that wasn't there in vanilla WoW at the start. It came over time with patches.
    Everything that I just mentioned was in vanilla WoW at release.

    Quote Originally Posted by Sidious View Post
    Vanilla WoW tbh.

    Great leveling curve, tons of dungeons to do before cap, then you had reputations to bang out, UBRS, LBRS, Scholomance, UD strat, living Strat, weapons to craft (arcanite reaper, anyone?) etc. Each one was relevant content, and gave you a chance at more than a number at the end (lolTomestones).
    (0)
    Last edited by Sidious; 10-08-2013 at 03:29 AM.

  5. #5
    Player
    Welsper59's Avatar
    Join Date
    Mar 2012
    Posts
    2,427
    Character
    Eros Maxima
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by Sidious View Post
    Everything that I just mentioned was in vanilla WoW at release.
    I'd say that this game has a pretty good amount of dungeons/instanced content to do in general. Besides, your mentioning of the individual dungeons doesn't really mean much given that you already mentioned "tons of dungeons to do before cap" prior. It'd make your statement a lot shorter. Plus, most people didn't repeatedly do those old vanilla instances in one sitting. They weren't exactly short instances for most people, especially prior to 60. In fact, some of them (on average) took longer than 90min to complete.

    The weapons to craft, I'd say this game has WoW trumped on that... you know, given that you kinda need crafted weapons to create the relic. Not to mention needing someone with said craft skills to apply materia to them.

    Not really sure what you mean by "great leveling curve" though. That it took a full week at minimum to grind out the levels for an average player (that plays 4-6hrs+ a day)? I really don't think that's a positive thing to the majority of players these days.

    With the exception of the leveling thing (since I don't know what that's about), it really only leaves the lack of reputations and tomestones mention.
    (0)

  6. #6
    Player
    Tool_of_Society's Avatar
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    Sep 2013
    Posts
    27
    Character
    Kinete Rhei
    World
    Coeurl
    Main Class
    Archer Lv 46
    RO did not have an abundance to do on startup. Hell it still doesn't even have much to do other then the standard mindless korean grind. Tera while a great combat game has a fraction of the content that this game has. The whole reason I started playing this game was because Tera never really got any content. Which saddens me as I absolutely adore the fighting system in Tera.
    (3)

  7. #7
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tool_of_Society View Post
    RO did not have an abundance to do on startup. Hell it still doesn't even have much to do other then the standard mindless korean grind. Tera while a great combat game has a fraction of the content that this game has. The whole reason I started playing this game was because Tera never really got any content. Which saddens me as I absolutely adore the fighting system in Tera.


    It took months before you become level 99 (max level) on top of that monsters drops fashion items and cards that you can use to upgrade your weapons and equipments, what do monsters in ARR drop? crafting materials worth nothing

    (3)

  8. #8
    Player
    Tool_of_Society's Avatar
    Join Date
    Sep 2013
    Posts
    27
    Character
    Kinete Rhei
    World
    Coeurl
    Main Class
    Archer Lv 46
    Quote Originally Posted by Juubi View Post


    It took months before you become level 99 (max level) on top of that monsters drops fashion items and cards that you can use to upgrade your weapons and equipments, what do monsters in ARR drop? crafting materials worth nothing

    Yeah months of kill this monster type over and over and over non stop. Then there was LOD which was the same except in party format where someone with a macro casting SG could basically sleep and get exp. I will admit biolabs was at least somewhat interesting but it was doomed to teh same overly repetitive grind.

    What you're doing is confusing slow and tedious with fun and varied. RO was slow and tedious like most old school Korean games.

    Keep in mind I say this as a guy who had a scholar and multiple 99s. I was also in the early USRCs and I was in Wild Blades on Chaos.
    (1)

  9. #9
    Player
    Juubi's Avatar
    Join Date
    Sep 2013
    Posts
    81
    Character
    Arashi Uzumaki
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Tool_of_Society View Post
    -snip-
    It was not slow and tedious, in fact it was challenging and meaningful, and there was a sense of fulfillment in getting to level 99 because you're awarded with an Aura, not to mention that even the normal mobs like Deviruchi would drop something as valuable as Demon Wings, cards drop from monsters used to insert and upgrade equipments, fashion headgears, etc. there is the thrill and excitement of grinding, compare to ARR, what do monsters drop? nothing of value, nothing exciting, just worthless crafting materials of no value
    (1)

  10. #10
    Player
    SugarUnicorn's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Niia Uni
    World
    Behemoth
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Juubi View Post
    I can name you a myriad of mmos: Ragnarok Online, Rising Force Online, Tera Online and a dozen more Korean mmos


    The White Knights are already defending their masters I see
    Tera? Where you sat mindlessly spamming one button, trying to +9/+12 Masterwork your gear for days or weeks on end until your eyes bled? You must be joking.
    (7)

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