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  1. #1
    Player
    BlackShroudMercs's Avatar
    Join Date
    Aug 2013
    Location
    Gridania for life
    Posts
    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Malitias View Post
    Each step of an animation in a combo takes longer. My guess: it's obviously on purpose.
    Do the first two steps instead of three when you know the boss is about to use an ability you wanna interrupt.
    More dmg/aggro= less reaction time, less dmg/aggro = more reaction time

    QQ about not enough dmg/aggro if you use just 2 steps of the combo? Figure it out with your team when they need to deal less dmg so you can "wait" to interrupt.

    Instant abilities = one can be used after global cooldown abilities
    it's a new mechanic
    deal with it
    Its not instant if it doesn't work the second I press it.

    Deal with that...
    (3)

  2. #2
    Player
    Malitias's Avatar
    Join Date
    Sep 2013
    Posts
    22
    Character
    Malitias Anxifer
    World
    Odin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by BlackShroudMercs View Post
    Its not instant if it doesn't work the second I press it.

    Deal with that...
    http://forum.square-enix.com/ffxiv/t...79#post1348179
    (0)