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  1. #1
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by silentwindfr View Post
    personally i found this FATE to give waaay too much exp. worst is not the FATE itself that give way too much exp, but the respawn of the monster that is the trouble.

    i wonder if is not the time for Square-Enix to step in and change this fate that is ruining the community. people will be angry at this i'm sure, instead to do 100-200k exp each time they will do way less. but seriously... who care, instead to spend 2 day for do the 40-50 they will spend 3 days.
    This is how I see this as well. It's a means for easy and quick leveling, but things in an MMORPG (as has been so repeatedly brought up time and time again by the people on these very forums) are meant to take time for the longevity of the game. Yoshi-P's idea here seemed to be that you could quest to 50 on your main class and take your time leveling sub-classes with a limited amount of content simply because you had a main class at 50. Which is fine.
    (0)
    * The sad thing is that FFXIV turned RDM into a turret, and people think that's what it's supposed to be. It's supposed to combine sword and magic into something more, not spend the bulk of gameplay spamming spells and jump into melee for only 3 GCDs before scurrying back to the back line like good little casters.
    * Design ideas:
    Red Mage - COMPLETE (https://tinyurl.com/y6tsbnjh), Chemist - Second Pass (https://tinyurl.com/ssuog88), Thief - First Pass (https://tinyurl.com/vdjpkoa), Rune Fencer - First Pass (https://tinyurl.com/y3fomdp2)

  2. #2
    Player
    SoullessSvipdagr's Avatar
    Join Date
    Aug 2013
    Posts
    69
    Character
    Soulless Svipdagr
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Duelle View Post
    This is how I see this as well. It's a means for easy and quick leveling, but things in an MMORPG (as has been so repeatedly brought up time and time again by the people on these very forums) are meant to take time for the longevity of the game. Yoshi-P's idea here seemed to be that you could quest to 50 on your main class and take your time leveling sub-classes with a limited amount of content simply because you had a main class at 50. Which is fine.
    HEAR HEAR! and with that you can do 40-50 in < than 1 day w/o DD haha
    (0)