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  1. #11
    Player
    Corkafish's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Tarazet Drakehart
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Draygo_Quick View Post
    I'm in the same boat as you. I tried cooking first and was just overwhelmed by the amount of mats you need, so I switched to GSM, I'm up to lvl 10 but still feel lost lol
    Up to 20 or so you can just fill out your crafting log and HQ the highest-level item that you can do reliably. Some guides recommend leveling up all professions to 15 before you focus on one, but I felt that only LTW (Waste Not), ALC (Tricks of the Trade), and CUL (Hasty Touch) were truly essential. These are abilities that you will use in every synthesis once you have access to them. GSM's Manipulation is also good but I've done fine without it.

    After 20, tradecraft leves are the undisputed way to go.
    (0)
    Last edited by Corkafish; 09-28-2013 at 04:04 AM.

  2. #12
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Kalam View Post
    Guess I'm trying to figure out the best way to level quickly, without making a ton of mistakes.
    It's kind of stupid, but the fastest way to level is this:

    Find a triple turnin leve.
    Find a crafter ~lvl 50.
    Buy a bunch of raw mats.
    Give them to the crafter + gil + shards.
    Have them craft them in to HQ turnin stuff.
    Turn in all the required things for the repeatable levequest.
    Repeat.

    Ironically, this is the fastest way to level yet you do absolutely no crafting. I don't understand how SE thought this was a good idea but hey, whatever works.

    Quote Originally Posted by Corkafish View Post
    Up to 20 or so you can just fill out your crafting log and HQ the highest-level item that you can do reliably. Some guides recommend leveling up all professions to 15 before you focus on one, but I felt that only LTW (Waste Not), ALC (Tricks of the Trade), and CUL (Hasty Touch) were truly essential. These are abilities that you will use in every synthesis once you have access to them. GSM's Manipulation is also good but I've done fine without it.

    After 20, tradecraft leves are the undisputed way to go.
    I dunno, IMO rumination and Rapid Synthesis are also between pretty good to godly.
    (1)

  3. #13
    Player
    Corkafish's Avatar
    Join Date
    Aug 2013
    Posts
    26
    Character
    Tarazet Drakehart
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hachiko View Post
    It's kind of stupid, but the fastest way to level is this:

    Find a triple turnin leve.
    Find a crafter ~lvl 50.
    Buy a bunch of raw mats.
    Give them to the crafter + gil + shards.
    Have them craft them in to HQ turnin stuff.
    Turn in all the required things for the repeatable levequest.
    Repeat.

    Ironically, this is the fastest way to level yet you do absolutely no crafting. I don't understand how SE thought this was a good idea but hey, whatever works.



    I dunno, IMO rumination and Rapid Synthesis are also between pretty good to godly.
    Rumination is helpful after you get Standard Synthesis, so that you can squeeze out all the possible quality gains and use all your CP until you have 5 Dura left. Then Rumination, Steady Hands, Standard Synth and you're done. I'm leveling ARM myself, so I'm very familiar with how useful and infuriating Rapid Synthesis is. It's very efficient, but the 50% success rate will make you rage.
    (0)

  4. #14
    Player
    Praqzis's Avatar
    Join Date
    Sep 2013
    Posts
    32
    Character
    P'raxis Tia
    World
    Adamantoise
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Corkafish View Post
    Up to 20 or so you can just fill out your crafting log and HQ the highest-level item that you can do reliably. Some guides recommend leveling up all professions to 15 before you focus on one, but I felt that only LTW (Waste Not), ALC (Tricks of the Trade), and CUL (Hasty Touch) were truly essential. These are abilities that you will use in every synthesis once you have access to them. GSM's Manipulation is also good but I've done fine without it.

    After 20, tradecraft leves are the undisputed way to go.
    I've been curious, is there any bonus/pay-off from completing a crafting log page? If I do all the recipes for a given level range at least once, does that get me anything? I thought I tried one time and nothing happened.
    (0)

  5. #15
    Player
    mjk's Avatar
    Join Date
    Aug 2013
    Posts
    37
    Character
    Olvan Lemele
    World
    Gilgamesh
    Main Class
    Leatherworker Lv 50
    It's worth mentioning...

    Don't forget your GC books. Buy one, use it and buy another for when the first one wears off (unique so you can only have 1 in your inv).

    You can practically go from 1-50 from burning books with just hitting your crafting log with 0 repeats.
    (0)

  6. #16
    Player
    Kyronex's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Kyronex Zero
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Corkafish View Post
    This is sort of true. One of the level 45 triple turn-ins for ARM requires turning in 3 chestpieces (three times of course), which use 4 Mythril Plates each. Each plate takes 2 ingots, and each ingot takes 2 ore, so 3*3*4*2*2 = 144 HQ Mythril Ore for one leve. That's a serious resource investment. But then there's another one which only requires 3 Cobalt Ingots.
    Mythril Ingot takes 3 ore to make so you'll need 216 ore.
    (0)

  7. #17
    Player
    Crawfishies's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Crawfishies Saints
    World
    Lamia
    Main Class
    Lancer Lv 24
    Quote Originally Posted by mjk View Post
    It's worth mentioning...

    Don't forget your GC books. Buy one, use it and buy another for when the first one wears off (unique so you can only have 1 in your inv).

    You can practically go from 1-50 from burning books with just hitting your crafting log with 0 repeats.
    Sorry to ask this,
    but what are "GC Books"?
    (0)

  8. #18
    Player
    Kyronex's Avatar
    Join Date
    Aug 2013
    Posts
    93
    Character
    Kyronex Zero
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Crawfishies View Post
    Sorry to ask this,
    but what are "GC Books"?
    You trade in Grand Company tokens for books that give you 50% more XP for 3 hours.
    (0)

  9. #19
    Player
    Lemon8or's Avatar
    Join Date
    Aug 2013
    Posts
    1,304
    Character
    Lemon Nate
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    Or until you get 40k extra bonus EXP. I burn through them in about 15 minutes and I'm only level 36.
    (0)

  10. #20
    Player
    Elegance's Avatar
    Join Date
    Aug 2013
    Location
    Ecclesia
    Posts
    120
    Character
    Elegance Ebonheart
    World
    Tonberry
    Main Class
    Carpenter Lv 50
    It's worth noting that with decent gear(just keep it up to date), and cross class skills, you should be able to reliably craft hq on 80 dura turn ins with all nq mats.
    I never use hq mats unless I run out of nq.(While leveling a craft).
    Gotten everything but alche and cul to 50 this way(they're both sitting around 35-40).
    (0)

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