I hate to sound impatient and lazy, but are there any 1-50 guides? I just like being as efficient as possible. Or can you safely complete your craft journals + triple leves, while trying for HQ each time as a effective way to level?
I hate to sound impatient and lazy, but are there any 1-50 guides? I just like being as efficient as possible. Or can you safely complete your craft journals + triple leves, while trying for HQ each time as a effective way to level?
Haven't done any craft journals since level 15. You can either do the triple leve turn-ins, or if efficiency with mats/gil is more important to you than efficiency with cards, you can just do the single turn-in with the highest XP.
Guess I'm trying to figure out the best way to level quickly, without making a ton of mistakes.
It's pretty simple. Make/gather/buy the HQ base mats, then use those HQ mats to make the HQ goods more easily. What you don't want to do is just spam the easiest single turn-in, which is what I did for about 20 levels of Armorer and burned through way too many leve cards.
It's kind of stupid, but the fastest way to level is this:
Find a triple turnin leve.
Find a crafter ~lvl 50.
Buy a bunch of raw mats.
Give them to the crafter + gil + shards.
Have them craft them in to HQ turnin stuff.
Turn in all the required things for the repeatable levequest.
Repeat.
Ironically, this is the fastest way to level yet you do absolutely no crafting. I don't understand how SE thought this was a good idea but hey, whatever works.
I dunno, IMO rumination and Rapid Synthesis are also between pretty good to godly.Up to 20 or so you can just fill out your crafting log and HQ the highest-level item that you can do reliably. Some guides recommend leveling up all professions to 15 before you focus on one, but I felt that only LTW (Waste Not), ALC (Tricks of the Trade), and CUL (Hasty Touch) were truly essential. These are abilities that you will use in every synthesis once you have access to them. GSM's Manipulation is also good but I've done fine without it.
After 20, tradecraft leves are the undisputed way to go.
Rumination is helpful after you get Standard Synthesis, so that you can squeeze out all the possible quality gains and use all your CP until you have 5 Dura left. Then Rumination, Steady Hands, Standard Synth and you're done. I'm leveling ARM myself, so I'm very familiar with how useful and infuriating Rapid Synthesis is. It's very efficient, but the 50% success rate will make you rage.It's kind of stupid, but the fastest way to level is this:
Find a triple turnin leve.
Find a crafter ~lvl 50.
Buy a bunch of raw mats.
Give them to the crafter + gil + shards.
Have them craft them in to HQ turnin stuff.
Turn in all the required things for the repeatable levequest.
Repeat.
Ironically, this is the fastest way to level yet you do absolutely no crafting. I don't understand how SE thought this was a good idea but hey, whatever works.
I dunno, IMO rumination and Rapid Synthesis are also between pretty good to godly.
Yea triple turn in leves are definitely the fastest, and if you can turn in some hqed stuff on those the xp gets insanely high
http://forum.square-enix.com/ffxiv/t...-Turn-in-Leves
Aslong as you are willing to put worth the gil or just flat out farm the mats yourself, these leves are by far the most efficient way to level.
Those leves are only most efficient if you're trying to conserve leve use. If you don't care, then you're better of spamming a leve that only takes 1 item.
This is sort of true. One of the level 45 triple turn-ins for ARM requires turning in 3 chestpieces (three times of course), which use 4 Mythril Plates each. Each plate takes 2 ingots, and each ingot takes 2 ore, so 3*3*4*2*2 = 144 HQ Mythril Ore for one leve. That's a serious resource investment. But then there's another one which only requires 3 Cobalt Ingots.
Last edited by Corkafish; 09-28-2013 at 03:50 AM.
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