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  1. #1
    Player
    SummerWolf's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Talia Lockheart
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Im slowly leveling a warrior, simply because everyone thinks they are bad tanks.

    Considering you are dropping your points into strength, the part I seem to disagree on is featherfoot. Its 15% more to dodging for 15 sec with cooldown of 90 sec.

    Vs Internal release at 20% crit chance for 15 sec cooldown of 90 sec. If you pop your selfheals cooldowns, your crits will heal you more and it has a chance to crit on second wind as well. It would raise enmity and the cooldown is shorter.

    Whats your take on that one? Otherwise I think everything else is spot on with how I view the warrior.
    (1)

  2. #2
    Player
    Exrage's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    114
    Character
    Rage Bladerunner
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SummerWolf View Post
    Whats your take on that one? Otherwise I think everything else is spot on with how I view the warrior.
    A common question I get and I think I answered a post or two back, the answer is use it if you wish but I wouldn't sacrifice featherfoot for it. Your reasoning is sound but you have to remember which is more important, healing the damage you've taken or negating it completely? Currently our dex establishes a healthy 19% dodge rate as our gear specifically focuses on buffing our parry (negates damage off hits) instead of simply dodging them, feather foot turns our 1 in 5 chance to completely negate an attack to a 1 in 3. Statistically speaking this is *slightly* more favorable than increasing your healing by a a third for the same duration and this is assuming you use it properly in a DPS/High damage smash rotation everytime it becomes available.

    It's really your call brudda, as you're going from beginner tanking to advanced tanking.
    (1)

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