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  1. #21
    Player
    Exrage's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    114
    Character
    Rage Bladerunner
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Oh, I see Eek you were referencing my response to Phreak earlier- he went back and editted his post- sorry for the confusion. I'll go back and edit mine to correct the apparent mistake.
    (0)
    Last edited by Exrage; 09-27-2013 at 02:35 PM. Reason: Editting to edit the edit. So much editting...

  2. #22
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    Very informative thread and good stuff for new warriors and veterans alike. Btw do you have any tag macros?

    /micon
    /mk target
    /ac "Tomahawk" <t>

    something along those lines. I can't seem to get it to tag properly. It always prompts the "Mark" window and I have to manually select a target icon however when I use repose on my cnj I use the exact same macro and it instantly tags it and sleeps it. Am I doing something wrong? also I'm on PS3 so stuff like this is a God-send and I only just recently discovered the use of macros when I wrote a few for my crafting classes. Thanks
    (0)

  3. #23
    Player
    Maelwys's Avatar
    Join Date
    Sep 2013
    Posts
    449
    Character
    Womble O'flaherty
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Marxam View Post
    Very informative thread and good stuff for new warriors and veterans alike. Btw do you have any tag macros?

    /micon
    /mk target
    /ac "Tomahawk" <t>

    something along those lines. I can't seem to get it to tag properly. It always prompts the "Mark" window and I have to manually select a target icon however when I use repose on my cnj I use the exact same macro and it instantly tags it and sleeps it. Am I doing something wrong? also I'm on PS3 so stuff like this is a God-send and I only just recently discovered the use of macros when I wrote a few for my crafting classes. Thanks
    Your "/mk" line is missing some information.

    You'll want something like "/mk attack1 <t>" in there.
    Note that you can turn OFF marking (in case the target you're attacking has another mark on it) via "/mk off <t>"

    My Marking Macros generally have several lines in them, using both <mo> and <t> and firing on whichever is applicable:
    /macroicon [Abilityname]
    /mk off <mo>
    /mk [MARKTYPE] <mo>
    /mk off <t>
    /mk [MARKTYPE] <t>
    /ac "Ability" <mo>
    /ac "Ability" <t>


    --------------------------

    I'm still working on my macros.
    For some reason there's a bit of odd behaviour with things like:
    /macroicon "Cure"
    /ac "Cure" <tt>
    /ac "Cure" <t>
    /ac "Cure" <me>


    You'd expect this to work as follows:
    (i) If cast on an enemy, heal the enemies target.
    (ii) If cast on a friendly target, heal that friendly target.
    (iii) If cast on nothing, heal me.
    (What it actually does is if cast on a friendly target, it heals me...)

    If you swap the second and third lines around, then if cast on an enemy target, it always heals me (not the target's target).
    It seems to be always skipping over the third line, regardless of what the third line is. Hmmm...
    (1)
    Last edited by Maelwys; 09-27-2013 at 08:23 PM.

  4. #24
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    I dont understand why you would put your points in str for the purpose of bigger self heals and hate generation, but not take internal release.
    (0)

  5. #25
    Player
    Cheeto's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Cheeto Tsukiko
    World
    Malboro
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Exrage View Post
    Action Queuing: /aq[on] and /aq[off]
    This triggers a queue per line that, even if the first ability in the macro logic is available it WILL NOT TRIGGER until the queue is turned off and turned back on again.
    Is this legit? I can't find anything about it anywhere else, and it doesn't appear to work in game exactly as you have described. As in I get the error "/aq[on] is not a valid command.".

    Edit: I've since found the entry in the macro documentation, but it still doesn't seem to do anything for me: http://lodestone.finalfantasyxiv.com...e/macro01.html
    Do you have a brief working example I could try?
    (1)
    Last edited by Cheeto; 09-28-2013 at 12:35 AM.

  6. #26
    Player
    SummerWolf's Avatar
    Join Date
    Sep 2013
    Posts
    1
    Character
    Talia Lockheart
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Im slowly leveling a warrior, simply because everyone thinks they are bad tanks.

    Considering you are dropping your points into strength, the part I seem to disagree on is featherfoot. Its 15% more to dodging for 15 sec with cooldown of 90 sec.

    Vs Internal release at 20% crit chance for 15 sec cooldown of 90 sec. If you pop your selfheals cooldowns, your crits will heal you more and it has a chance to crit on second wind as well. It would raise enmity and the cooldown is shorter.

    Whats your take on that one? Otherwise I think everything else is spot on with how I view the warrior.
    (1)

  7. #27
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Cheeto View Post
    Is this legit? I can't find anything about it anywhere else, and it doesn't appear to work in game exactly as you have described. As in I get the error "/aq[on] is not a valid command.".

    Edit: I've since found the entry in the macro documentation, but it still doesn't seem to do anything for me: http://lodestone.finalfantasyxiv.com...e/macro01.html
    Do you have a brief working example I could try?

    Would like to see this too. I can't even seem to find an updated Macro list. That list is from Version 1 and I'm not sure most that stuff is the same.
    (1)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  8. #28
    Player
    RhazeCain's Avatar
    Join Date
    Aug 2013
    Posts
    306
    Character
    Rhaze Cain
    World
    Behemoth
    Main Class
    Marauder Lv 60
    It's been mentioned briefly already, but I really don't like the idea of Inner Beast on the Heavy Swing macro.

    1. It removes Wrath stacks, thus less incoming heals for a while. Also, crit rate down.
    2. It disables a panic ability while Wrath rebuilds. When I get hit for 70% health, Inner Beast is the button I reach for.
    3. You may be in a situation where Inner Beast available but you really want to build agro via HS > SS > BB. Having Inner Beast go off first delays your enmity combo. Unless you have a vanilla Heavy Swing button somewhere else. For example, running between AK trash packs with DPSers that can really challenge your enmity.

    Use Inner Beast any time Infuriate is up, sure. Use it to save yourself from spike damage. Don't use it immediately every time available.
    (2)

  9. #29
    Player
    Exrage's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    114
    Character
    Rage Bladerunner
    World
    Behemoth
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Maelwys View Post
    If you swap the second and third lines around, then if cast on an enemy target, it always heals me (not the target's target).
    It seems to be always skipping over the third line, regardless of what the third line is. Hmmm...
    First up, excellent marking macro for Marxam and thank you for sharing it. Second up the targeting <t> is looking for enemy scripts, there hasn't been any response from the developers (that I know of) to address the issue of sticky targeting in relation between enemy and party members. Also if you swap the second and third lines it will always heal yourself first without ever looking for the target per the macro logic. My best guess would be to look around in the advanced UI and see if there's something you can click to swap from tabbing enemies or party members to targeting both simultaneously... sorry I can't be of more help and let me know if you find an answer.
    (1)

  10. #30
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    @Maelwys thanks will try that out now. Also I can't use the <mo> due to the fact that the mouse speed on the PS3 is stupidly slow and with no option to change it but its a good alternative for pc user.
    (1)

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