ahem: http//valk.dancing-mad.com/?page_id=179/#BnP
because axes have TWICE THE BASE DAMAGE of swords, meaning more hate generated on the move that actually generates hate. You do realize that potency is a modifier of the base weapon damage... right?
lol
please stop.
and for other people
please check #158...
n
Sadly, if foresight was made a decent skill it would just instantly make PLD even better. It would enable them to basically have a very long rotation of defensive cooldowns if used in succession (90-130 seconds), or to indefinitely use a big cooldown every time a boss used a big skill such as mountain buster.Foresight's trait is to make it the same cooldown as Rampart, it already has the same duration, now you have the same CD as Rampart with less physical damage reduction and no magical damage reduction. Whats the point of that? Feels like the skill was created specifically for Paladin but they ran out of room for Paladin skills and threw it on War so PLD could pick it up.
I'm sorry, you seem to be ignoring something incredibly important here.Uhm... are you playing the same game as us?
http://xivdb.com/?item/1816/Bravura
http://xivdb.com/?item/1675/Curtana
Bravura
Strength +27
Vitality +30
Parry +33
Skill Speed +23
Curtana:
Strength +19
Vitality +21
Parry +16
Accuracy +23
I should have been more clear. Yes, our DPS is close, with war winning just a little. However, our damage per swing is worlds ahead of pld - Coupled with our already huge base STR, our gear STR, and our crit rate, it's no contest.
Last edited by Lhun; 09-27-2013 at 07:16 AM.
(真緑, 大輝)
There are 2 possible solutions to this: either buff Foresight and remove it from the PLD's additional skills allowed or change the Improved Foresight trait to include the bonuses that it *should* have (or add an Improved Foresight II trait that buffs it like it's supposed to). Either way, one buff that should have been there from the very beginning was to have it apply to both defense and magic defense. Even if PLD got that, Foresight would still be painfully mediocre.
So shields don't exist? Holy Shield (which you get alongside Curtana) just so happens to come with 8 STR, which is the exact deficiency you seem to think is making a massive difference.
Are you seriously this oblivious? You were wrong about weapon damage. You're wrong about stats. What else are you going to bring up trying to claim that WAR somehow has a massive damage advantage over PLD that you'll also be wrong about? You're just reaching for straws. Stop behaving like an idiot and face the facts: WAR has no damage advantage *at all*.
Derp. And all this time I thought Paladins got to use shields which had stats on them.
Conversely I think it's strange that Convalescence is a GLD ability. Think about it, WAR/MRD are the ones that are supposed to require more healing, but the "mitigation tank" (GLD/PLD) is the one that gets the best version of the bonus heals ability?Foresight's trait is to make it the same cooldown as Rampart, it already has the same duration, now you have the same CD as Rampart with less physical damage reduction and no magical damage reduction. Whats the point of that? Feels like the skill was created specifically for Paladin but they ran out of room for Paladin skills and threw it on War so PLD could pick it up.
Please use the following tool, and you will see what I mean.
http://valk.dancing-mad.com/?page_id=202
I used the tool to create the following example, using my own current stats, removing the stats from my current axe, and subbing in a Bravura, and then a Curtana.
my average weaponskill damage is 212.2 from butcher's block only with defiance up and maim on (it's always on). (so minus 10% damage from base)
5x 212.2 is 1061 effective damage enmninity from that skill only. Lets not even talk about Storm's Eye, and how much it increases damage (it's a lot). I'm sure for a lot of you it's MUCH higher. I just hit 50 on this character.
If I had a curtana (ignoring the fact that I'm a warrior with much higher str), it would be 185.42 with RoH, which is 927 effective damage enminity. That's with shield oath OFF. (when is it ever off when you're tanking?)
A Pld should never have more STR then a war, they will never do as much damage per hit, and their hate generated doesn't even compare in the slightest.
Math, it works.
Last edited by Lhun; 09-27-2013 at 07:37 AM.
(真緑, 大輝)
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