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  1. #541
    Player
    Lhun's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    103
    Character
    Samuel Bellamy
    World
    Aegis
    Main Class
    Marauder Lv 11
    Quote Originally Posted by Kitru View Post
    Yes, it does. Medica II is massive enmity gain *even against a single target*. It generates the same enmity on all targets that you're in combat with.



    Not true. Not in the least. Each heal has a different enmity modifier. Cure/Physick has an enmity modifier of .5: each point of healing generates .5 enmity. Cure II has an enmity modifier of .8. Regen has an enmity modifier of 1. Every point of healing that you get from Regen provides exactly as much enmity as it heals. This is one of the big reasons why Medica II is so friggin' nasty: a bulk of its healing is from Regen.
    ahem: http//valk.dancing-mad.com/?page_id=179/#BnP
    Please read the section on Emninity.

    Or you know, flash, tomahawk, bb combo immediately after - your tank was bad and he should feel bad.

    you're also completely ignoring the fact that the enmity is generated based on the final damage numbers of the actual attack. I don't care how much dps over time difference there is between War and Pld, that's not at all important. WAR gets SIGNIFICANTLY MORE HATE with BB because axes have TWICE THE BASE DAMAGE of swords, meaning more hate generated on the move that actually generates hate. You do realize that potency is a modifier of the base weapon damage... right?
    (0)
    Last edited by Lhun; 09-27-2013 at 07:35 AM.
    (真緑, 大輝)

  2. #542
    Player Jeckyl_Tesla's Avatar
    Join Date
    Aug 2013
    Posts
    271
    Character
    Cap'n Jack
    World
    Omega
    Main Class
    Marauder Lv 61
    I would read through this thread, but I'm a bit low on time. One question I have to ask is, as a WAR would the DL rings of Maiming be better off than Fending? Instead on focusing on crit, wouldn't a build of 20 STR/10 Vit, which str+skillspeed gear be more beneficial?

    I want to try this out personally, since I feel that we have decent amounts of HP regardless, so being able to hit more often would stack out wrath stacks up so much more, no?
    (0)

  3. #543
    Player
    CurlyBruce's Avatar
    Join Date
    Aug 2013
    Posts
    116
    Character
    Curly Brace
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lhun View Post
    WAR gets SIGNIFICANTLY MORE HATE with BB because axes have TWICE THE BASE DAMAGE of swords
    .....wut? Garuda's Scream Weapon Damage 41 > Garuda's Gaze Weapon Damage 41. Ummm, no.
    (0)

  4. #544
    Player
    Hachiko's Avatar
    Join Date
    Oct 2011
    Posts
    433
    Character
    Shaenrael Calgarawyn
    World
    Lamia
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lhun View Post
    ahem: http//valk.dancing-mad.com/?page_id=179/#BnP
    Please read the section on Emninity.
    It's obvious that that chart is not relevant for live, and it's been shown to be ridiculously inaccurate.

    Also, axes have the exact same base damage as swords, they have more auto attack damage, but actions aren't based off of auto attack damage but base damage.
    (1)

  5. #545
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lhun View Post
    You do realize that potency is a modifier of the base weapon damage... right?
    Weapon damage != auto-attack damage. Axes have nearly twice the auto-attack damage but the weapon damage is based entirely upon i-level and is the same for all weapon categories. Nice job not having a baseline understanding of the underlying mechanics of the game.
    (4)

  6. #546
    Player
    Tronic's Avatar
    Join Date
    Aug 2013
    Posts
    128
    Character
    Ein Ara
    World
    Midgardsormr
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lhun View Post
    WAR gets SIGNIFICANTLY MORE HATE with BB because axes have TWICE THE BASE DAMAGE of swords, meaning more hate generated on the move that actually generates hate.
    Uhm... are you playing the same game as us?

    http://xivdb.com/?item/1816/Bravura

    http://xivdb.com/?item/1675/Curtana
    (4)

  7. #547
    Player
    Eej's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    Eej Ette
    World
    Excalibur
    Main Class
    Marauder Lv 100
    On the other hand, Berserk and Maim boost Flash potency.
    (0)

  8. #548
    Player
    Daudr's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Kira Gojasu
    World
    Coeurl
    Main Class
    Marauder Lv 38
    What are you using to parse the data?

    Quote Originally Posted by HiirNoivl View Post


    My counter
    This is with my usual Crit Set up which includes a mix of blue and White and Green. (The crafted items) and one of my rings (Ring of Lasting Shelter) gives no STR at all.

    I also only have 20 STR allocated, not 30.

    So no, I do not stack STR. You have to be balanced.

    (On my server, Tomestone Crafted items cost about 97k currently. But hey, if you want Better gear, you'll spend the gil for it, but good job on making due with what you have.)
    (0)

  9. #549
    Player
    Hundred's Avatar
    Join Date
    Sep 2013
    Posts
    282
    Character
    Delcas Seven
    World
    Lamia
    Main Class
    Warrior Lv 81
    Foresight's trait is to make it the same cooldown as Rampart, it already has the same duration, now you have the same CD as Rampart with less physical damage reduction and no magical damage reduction. Whats the point of that? Feels like the skill was created specifically for Paladin but they ran out of room for Paladin skills and threw it on War so PLD could pick it up.
    (1)

  10. #550
    Player
    hola's Avatar
    Join Date
    Jul 2013
    Posts
    146
    Character
    Hola Roxanne
    World
    Aegis
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Hundred View Post
    Foresight's trait is to make it the same cooldown as Rampart, it already has the same duration, now you have the same CD as Rampart with less physical damage reduction and no magical damage reduction. Whats the point of that? Feels like the skill was created specifically for Paladin but they ran out of room for Paladin skills and threw it on War so PLD could pick it up.
    lol i laughed

    you might be right about foresight
    (0)

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