Quote Originally Posted by Obreck View Post
snip
Oh heavens, you mean to tell me they might have to actually do work?!? How terrible that must be for them!

It's not so much to do with the amount of work of "rendering" (and I doubt they'll need to render them since the source material already exists) and animating the physical models, it's lazy in the sense that instead of taking the time to come up with a dungeon that has some overarching tie-in with the story of this game or at least some form of original set of fights specific to this game they just pulled a dungeon from one of the old FF's that gives them the ability to pretty quickly pack in a bunch of bosses that have nothing to do with this game as an easy fix for those asking for more content. I liked FFIII, but if I wanted to fight those bosses again, I would just go play that. I was just hoping they would put more thought into something unique, not just essentially more filler content with no substance to it - I feel like there's plenty of that already.

But to burst your bubble a little bit there, there have been at least two 3D remakes of FFIII that I know of, and the mechanics of the fights won't be anything that isn't a variation of something that is already in the game so lets not get too carried away with the description of the process. Don't get me wrong, I hope I'm absolutely wrong and they blow me away with how cool this dungeon is but if all the dungeons are just going to be re-imaginings old FF bosses - I mean what's the point of even putting in the backstory of this game?