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  1. #1
    Player
    Rhas's Avatar
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    Feb 2013
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    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alish View Post
    It doesn't seem like a FATE problem now then does it? It sounds like an individual issue to me.
    But fates promote quick leveling where they don't even have to worry about playing, or learning their job. With fates, learning your job is not necessary. People simply bypass everything in the game because the developers let them, for the most part. When everyone was "zerging" to end game content with everyone else, they never learned how to even play because they didn't have to learn.
    (1)

  2. #2
    Player
    Stormsoul's Avatar
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    Aug 2013
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    103
    Character
    Still Sparrow
    World
    Midgardsormr
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Rhas View Post
    But fates promote quick leveling where they don't even have to worry about playing, or learning their job. With fates, learning your job is not necessary. People simply bypass everything in the game because the developers let them, for the most part. When everyone was "zerging" to end game content with everyone else, they never learned how to even play because they didn't have to learn.
    this isn't a new thing for MMO's -- leveling in most games is just as mindless of an endeavor as grinding fates is. it doesn't take a rocket scientist to figure out these MMO classes - you can learn one in a day, easily. you're still using your abilities to kill things during FATEs -- same as questing. dungeons do teach you a bit about teamwork, but as is apparent, people are still going to make it to endgame not having a clue.. even with the forced story dungeons.
    (1)

  3. #3
    Player
    Rhas's Avatar
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    Feb 2013
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    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Stormsoul View Post
    this isn't a new thing for MMO's -- leveling in most games is just as mindless of an endeavor as grinding fates is. it doesn't take a rocket scientist to figure out these MMO classes - you can learn one in a day, easily. you're still using your abilities to kill things during FATEs -- same as questing. dungeons do teach you a bit about teamwork, but as is apparent, people are still going to make it to endgame not having a clue.. even with the forced story dungeons.
    I know they will, but I couldn't help but comment when a poster said fates have absolutely nothing to do with bad people at endgame as it is just an enabler to let people playing poorly keep playing poorly, just be faster at it hehehe

    There is no easy cure for the "i want it now with no work involved" people. Those people exist everywhere.

    Fortunately I have a great FC where we can all play as we wish with lots of tanks and healers. Not too hard to get what needs to be done finished.
    (1)

  4. #4
    Player
    Alish's Avatar
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    Aug 2013
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    147
    Character
    Kaji Nari
    World
    Sargatanas
    Main Class
    Rogue Lv 76
    Quote Originally Posted by Rhas View Post
    I know they will, but I couldn't help but comment when a poster said fates have absolutely nothing to do with bad people at endgame as it is just an enabler to let people playing poorly keep playing poorly, just be faster at it hehehe

    There is no easy cure for the "i want it now with no work involved" people. Those people exist everywhere heheh

    Fortunately I have a great FC where we can all play as we wish with lots of tanks and healers. Not too hard to get what needs to be done finished.
    You're in some serious denial. Please stop lying to yourself.
    (0)

  5. #5
    Player
    Rhas's Avatar
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    Feb 2013
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    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alish View Post
    stuff
    Part2

    I've found (generally speaking) that many people who "rush" to end game as fast as humanly possible don't care about doing anything except the bare minimum. Anything that doesn't get them to 50 the fastest is thrown away as "useless".

    This does not mean there are not people who actually do take the time to learn on the way.
    (1)

  6. #6
    Player
    Alish's Avatar
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    Aug 2013
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    147
    Character
    Kaji Nari
    World
    Sargatanas
    Main Class
    Rogue Lv 76
    Quote Originally Posted by Rhas View Post
    Part2

    I've found (generally speaking) that many people who "rush" to end game as fast as humanly possible don't care about doing anything except the bare minimum. Anything that doesn't get them to 50 the fastest is thrown away as "useless".

    This does not mean there are not people who actually do take the time to learn on the way.
    So then its not a FATE problem is it? Once again, its an individual issue. That said, I would like it if SE somewhere down the road would make dungeons a more attractive option of gaining exp and interacting with more players.
    (0)

  7. #7
    Player
    Rhas's Avatar
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    Feb 2013
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    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alish View Post
    So then its not a FATE problem is it? Once again, its an individual issue.
    Never said it wasn't a personal issue. It gets them to 50 faster so they can whine more about end game content being to hard for them faster

    They will still most likely be bad from 2 days of leveling or 3 months of leveling, but if they had 3 months of leveling, their chances to actually learn on the way may be better than if it was in 2 days.

    edited after your edit
    Dungeons, imo, are a good way to level. Went from 42 to 43 in 2 1/3 dungeons. Sure it may have been done "faster" in a fate, but I think it was just fine as it was.
    (0)
    Last edited by Rhas; 09-24-2013 at 08:08 PM.

  8. #8
    Player
    Alish's Avatar
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    Aug 2013
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    Character
    Kaji Nari
    World
    Sargatanas
    Main Class
    Rogue Lv 76
    Quote Originally Posted by Rhas View Post
    snip
    You're still implying everyone that levels with FATEs have no idea what they're doing when they get to cap. I'd also like to add as soon as someone turns 50, any form of progression in the game is tied to group content. Cape Westwind, Castrum Meridianum and The Praetorium are essentially tutorials to get you ready for end game, they're not very hard and kind of get you primed and give you a better understanding of what your actual role will be.

    FATEs in no way shape or form determine how quickly someone will grasp and understand how to play their respective roles, the game even forces you to clear dungeons to progress your story line, you WILL be forced to group up whether you like it or not so how you level doesn't really matter at this point.
    (2)
    Last edited by Alish; 09-24-2013 at 07:27 PM.

  9. #9
    Player
    Rhas's Avatar
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    Feb 2013
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    543
    Character
    Rhas Itiron
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alish View Post
    stuff
    Part 1

    No, I am implying that people who level in fates quickly may not fully understand what they are capable of for end game as they are leveling so quickly, they may not have time (or care) to learn how to use abilities that may save them some headache at end game content. Leveling your main quickly will not get (for example) the WHM swiftcast so they can instantly raise someone that goes down unless they also quickly leveled thm as well. They may not even think of it or even know about it. Is it necessary? No. Can it make life a little easier at endgame? Good chance it might. Leveling quickly in fates doesn't teach mnk or drg positioning either. You just whack on everything until its dead. It will also not get you geared better from "optional" dungeons.
    (1)