Good philosophy, but one of the reasons I left that game was because they couldn't EVER get it right. xD well they did have a good LFD systemTrion Worlds(RIFT) had a really great philosophy about melee vs. ranged dps. It was that because melee are subject to all sorts of things, and generally speaking they're the less 'safe' option, their dps, on average, would always be 10% higher than that of ranged.
As a DPS player, I'm there to kill things as fast as possible while putting the least amount of stress I can on my raid. I love melee DPS, but if this continues on I'd be really tempted to roll a BRD.
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