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  1. #1
    Player
    Steeled's Avatar
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    Jun 2013
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    662
    Character
    Conchobar Pridwen
    World
    Ultros
    Main Class
    Gladiator Lv 50
    Instead, you should have to rate the collective performance of the rest of your group.

    Someone beat you at a roll? ratedown
    Healer said afk and you pull and die? ratedown
    Somebody's first time in an instance? ratedown
    Someone accidentally agros a trashpack? ratedown

    I think you see where this is going...

    People are not all naturally nice. Most aren't, as can be seen from the current dungeon finder. I can't imagine how this is going to fix anything.
    (1)

  2. #2
    Player
    KaiKatzchen's Avatar
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    Mar 2011
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    Limsa
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    1,449
    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Steeled View Post
    People are not all naturally nice. Most aren't, as can be seen from the current dungeon finder. I can't imagine how this is going to fix anything.
    I agree. Seeing how fast people go though content how long before they play nice long enough to get everything and/or don't care about such items and go back to how they were? It's not a fix.

    And telling people 'you have to do it this way or you're missing out on content items' isn't letting players play the game the way they might want. It's forcing them to play a way they might not be comfortable or miss out on content.
    (0)
    I'm just a bun boy, doing bun boy things.

  3. #3
    Player Crica's Avatar
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    Mar 2011
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    Limsa Lominsa
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    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    It's forcing them to play a way they might not be comfortable or miss out on content.
    if you decide you dont want to help out random strangers, then you should not get anything that comes from helping out random strangers...

    kinda common sense...

    its the same for everything in game...

    if you decide you dont want to fight garuda, then you should not get anything that comes from fighting garuda...etc...
    (1)
    Last edited by Crica; 09-23-2013 at 03:49 AM.

  4. #4
    Player
    KaiKatzchen's Avatar
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    Mar 2011
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    Limsa
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    Character
    Kai Ulric
    World
    Siren
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Crica View Post
    if you decide you dont want to help out random strangers, then you should not get anything that comes from helping out random strangers...

    kinda common sense...

    its the same for everything in game...

    if you decide you dont want to fight garuda, then you should not get anything that comes from fighting garuda...etc...
    I hope I don't come off as rude and maybe you're not doing it on purpose... It seems to me that you are nitpicking my posts to prove a point instead of addressing the overall picture. You keep taking little snippets of the same post, reblogging just those parts, and only responding to that small piece. The overall point is that this is a temporary fix, and the only way bad attitudes will stop is if SE doesn't coddle the bad players and try to give them treats to be good. They need to tell them this attitude will not be tolerated and measures will be taken otherwise.


    In the end SE is going to do as they like, and we will see how it comes about. All I know is if I coddled my student's when they didn't do their homework, or rewarded them to stop acting out in class and being rude, my classroom would be a mess and my student's would know they could walk all over me. That is not a position I would want to put myself in.

    Quote Originally Posted by Crica View Post
    personally, im going to continue to use DF - im not as lucky as you seem to be and dont have friends online everytime i am, so when i would like to run group content when no one i know happens to be online, the DF is a great way for me to be able to do so
    It's not about having them online all the time. Sometimes I wait days and set things up. I make it work so I can be with my friends and help them, and I'm not in a rush to finish things. I would rather wait a few days and do it with my friends, and help and support them. Than rush though it and have to deal with this whole bad attitude DF mess. I don't know what else to tell you... will it help for a while? Maybe. Will it fix the issue? Most likely not. I'd rather SE put the time and effort into something that will fix the issue and not something that will tide it over for the time being.
    (0)
    Last edited by KaiKatzchen; 09-23-2013 at 04:08 AM.
    I'm just a bun boy, doing bun boy things.

  5. 09-23-2013 04:06 AM
    Reason
    double posted somehow sorry

  6. #6
    Player Crica's Avatar
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    Mar 2011
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    Limsa Lominsa
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    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    All I know is if I coddled my student's when they didn't do their homework, or rewarded them to stop acting out in class and being rude, my classroom would be a mess and my student's would know they could walk all over me. That is not a position I would want to put myself in.
    i cut posts and reply to things i HAVE a reply to, was obvious to me... /shrug

    and your students are outnumbered, thats why they dont act up =P (IE most students WANT to play by the rules)

    try teaching in ghetto schools.. they are not outnumbered there and they DO act up... (IE most students DONT WANT to play by the rules)

    in DF, no one is really outnumbered, since ONE player can troll the majority
    (1)
    Last edited by Crica; 09-23-2013 at 04:12 AM.

  7. #7
    Player Crica's Avatar
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    Mar 2011
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    Limsa Lominsa
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    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    Sometimes I wait days
    the DF is so ppl like me dont HAVE to wait days in order to play group content for a game i pay to play....

    its a very helpful tool for me, i get to play when my friends are online AND when they are offline!!!'

    woot!
    (1)

  8. #8
    Player Crica's Avatar
    Join Date
    Mar 2011
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    Limsa Lominsa
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    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by KaiKatzchen View Post
    I'd rather SE put the time and effort into something that will fix the issue
    if you knew how to make sure everyone played nice with each other, there would be no wars and peace would rule the world... please do share!! lol...

    trying to help is ALL anyone can do...
    (1)

  9. #9
    Player
    InsiderGamer's Avatar
    Join Date
    Oct 2013
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    1
    Character
    Autre Octobris
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I like the idea. My thoughts:
    1. If SE is implementing rewards, I like the idea that it seems to be limited to Vanity items only. This ensures that no one feels 'forced' to play nice to receive certain rewards that aren't vanity in nature. Non-Vanity items could result in all sorts of unintended consequences/behaviors. Rewards should be a non-consequential bonus, and nothing more.

      To wear these vanity award items might have the benefit of encouraging others.

    2. Votes, as mentioned many already, should be made anonymously and only made available *after* the Duty has completed. This ensures there isn't any 'tit for tat' mechanic going on. What I would recommend even above and beyond that, is to only award MVP points to players once a week (or some such variable; could even be a week plus/minus some random seed value) in a bulk dump.

      This ensures abusive players (or whatever term fits best) are not messaging those after the Duty, and giving them grief for not awarding them an MVP point or what have you. Though not impossible (especially if the player has only been in one Duty in said week), this mechanic better ensures you cannot tie MVP votes (or non-votes) back to specific players as easily.

    3. I understand concerns that DD classes may feel left out. As a primary Tank, I can say myself and the Healer are often the most visible in any given party. This is why I don't necessarily like the notion (if true) that you can only award one point for the Most Valuable Player. I feel players should be able to cast votes on all applicable players (ie. ones that have joined up using the Random Duty function; sometimes there may only be 1 of these players in any given group, but there may be more), and not just be limited to the one vote.

      This way, DD classes are less likely to be left out as there is more than one vote that can potentially be cast.

    4. I do not subscribe to the notion that this in any way (if indeed the rewards are Vanity only) that this harms players loyal to their Free Company or LS'es. To those in those groups, they are already benefiting from being able to group with others (of their own choosing) and lessen the chance of a poor party experience.

      To those in FC's or whatnot that feel slighted by this mechanic, I almost feel that is a slightly inward-looking perspective. The idea of this mechanic again, as I see it, is to help make those random Duty Finder experiences more positive or to help lessen queue times by incentivizing classes that are needed to fill empty DF slots.

    5. Quote Originally Posted by KaiKatzchen View Post
      The overall point is that this is a temporary fix, and the only way bad attitudes will stop is if SE doesn't coddle the bad players and try to give them treats to be good. They need to tell them this attitude will not be tolerated and measures will be taken otherwise.
      KaiKatzchen, I think I see where you are coming from, however, help me understand more. I understand this won't solve everything (it won't), but I think it's a small step in the right direction, however short-term it may seem.

      There's always that careful balance between jumping into any satisficing [sic] solution and saving time, or taking the time (sometimes quite a while) to search for the perfect solution. I think this strikes an OK balance between the two.

      There's that carrot and the stick analogy. You're describing SE needs to better police poor attitude players better - no one disagrees (and no one could ever, really). Though poor attitudes can be reported (if via a seemingly slow/inefficient manner according to what's on the forums), I can only see this complementing their toolset of encouraging better player experiences.

      It may not address those players that are very intentionally set on griefing a Duty experience (it probably won’t), but it might encourage players to get involved a little more in their party, and I can’t see anything wrong with that.

      To those that feel 'bribing' players doesn't fix anything, I can understand that. But so many things in life are exactly this, incentivizing a wanted behaviour vs. an unwanted one. Rational theory in economics has volumes on exactly this sort of idea. No one is suggesting we solve humanity or anything, but this is a small measure that I think will help as long as this MVP mechanic itself serves its purpose. (See suggestions above.)
    (0)
    Last edited by InsiderGamer; 10-01-2013 at 04:50 AM.

  10. #10
    Player Crica's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    647
    Character
    Carpe Noctum
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Steeled View Post
    Instead, you should have to rate the collective performance of the rest of your group.

    Someone beat you at a roll? ratedown
    Healer said afk and you pull and die? ratedown
    Somebody's first time in an instance? ratedown
    Someone accidentally agros a trashpack? ratedown

    I think you see where this is going...

    People are not all naturally nice. Most aren't, as can be seen from the current dungeon finder. I can't imagine how this is going to fix anything.
    way to ignore the OP... no downrating involved...
    (2)