Quote Originally Posted by Sonic_the_Hedgehog View Post
I think by adding these "quest hubs" in the next patch they working on adding variety to the zones. They could also add more unique things to current zones we have now. Like windmills in La Noscea, huge ass waterfalls in The Black Shroud, or a huge canyon like the Grand Canyon in Thanalan. Now it may not be possible to make them truly seamless because this game will be on the PS3, but I don't mind things popping up the way they do now, loading screens just kinda take me out of the game. I hate teleporting everywhere. >_<
I think loading screens to say different sections: Central Thanalan (Black brush) to East Thanalan (Drybone) would be more acceptable, but dont include a blackout zone at things like running from Drybone to Halatali, which currently has an invisible seemless zone, this is fine, its in the same "Regional Zone", it'd still be inbetween.

Also remember it is not going to be like XI, in XI you hit a zone and it will go black and load. XIV does not do this, you see it when teleporting, you hit a teleport and then it seems like nothing happens when infact the game is preloading assets before sending you over there, then you have less than 1 second black screen and you pop up. This is how it also works when going from like Drybone to Tranquil in Black Shroud, you'll cross the zone line but keep running while it loads the zone's assets. So you're not pulled away for a very long time like in XI.

Also Quests sometimes fade to black for apparent no reason and also Cutscenes do, so that also ruins the "seamless" express. But it doesnt ruin the mood or capture of the game as you barely notice it.