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  1. #11
    Player
    Nakiamiie's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    1,556
    Character
    Maelina Sylfei
    World
    Hyperion
    Main Class
    Conjurer Lv 64
    I vote for:
    "The world that we have now, with massive seamless regions, but a lack of environmental variety."
    and add more game objects to increase variability of the seamless regions.

    I don't want to give up seamless feature.

    EDIT: isn't there a technology out there that allows to change texture maps seamlessly? Like, instead of loading 1 big data file, load many smaller files and swap them in memory as the player moves around?? This would allow for seamless zones with lots of variability.
    (0)
    Last edited by Nakiamiie; 05-12-2011 at 08:12 AM.
    LOL cash shop! SE's way to tell their player how they appreciate them... pull the carrot and empty your pockets $$$
    And to those who support it: you are kicking yourselves. -- We just need to sit back and laugh at people with cash shop items.
    (Marvelous economics IQ test!)