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  1. #1
    Player
    Jahaudant's Avatar
    Join Date
    Aug 2013
    Posts
    315
    Character
    Jahaudant Rivea
    World
    Sargatanas
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Kitru View Post
    So they'd be just like a WAR? PLD and WAR tanks do effectively the same damage. WAR has to use its high enmity combo only 66% of the time compared to the 100% of the time that PAL gets. The PAL enmity combo is also a 10x multiplier rather than an 8x multiplier.

    Saying that PLD has issues with enmity generation simply demonstrates that you're ignorant of WAR.
    Can you take your WAR BS to an appropriate thread? This has absolutely nothing to do with WAR. Thanks.
    (1)

  2. #2
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Jahaudant View Post
    Can you take your WAR BS to an appropriate thread? This has absolutely nothing to do with WAR. Thanks.
    Except that the argument is that PLD wouldn't be able to hold threat if they were forced to not do Halone every single time. The supposition that PLD is somehow struggling to maintain threat when they end up maintaining threat better than the other tank thanks to spamming their high enmity combo ad infinitum is a legitimate counterargument to it.

    If PLD were forced to use a non-high enmity combo for 1 out of every 3 combo strings, they would be no worse off than a WAR.

    Now, if you want to argue that argue that all tanks need to have their enmity increased (or that the current PLD threat state is the proper level), then you could argue that any rework of the PLD rotation should be accompanied by a commensurate increase in the enmity modifier of Halone (which would also necessitate doing the same for Butcher's Block, but, as previously stated, that's not part of this discussion) to account for the decrease predicated by being "forced" to use a non-enmity combo.
    (0)