Bio2 (35) states it has less potency than bio1 (40), why is it ahead in rotation?
Also I am not convinced crit does anything for us (as a dps stat, it is ~39 CHC for ~1% dps increase), so I'm stacking determination.
Bio2 (35) states it has less potency than bio1 (40), why is it ahead in rotation?
Also I am not convinced crit does anything for us (as a dps stat, it is ~39 CHC for ~1% dps increase), so I'm stacking determination.
Bio is used last due to it having the shortest timer pretty much
In addition to this, you can use fester right after while you are waiting to cast a spell, so you don't waste a GCD at all. Also please make sure you are using Shadowflare + thunder in your rotation or you are losing tons of DPS. Shadowflare you need to make sure that the boss is going to be standing in a place for awhile to make sure you get the full duration since it costs a good bit of mana.
Two main reasons:
1) Bio II has the longest duration
2) Bio is off GCD so it can be cast immediately after Miasma, then a Fester right after that. If you cast Bio first, you'll have to wait for the GCD before casting anything else
Yes, with Spur and Rouse up, it does quite a bit of damage.
Last edited by Kyronex; 09-21-2013 at 02:06 AM.
Bio2 has a higher potency per cast time (ppct,) i.e. it does more damage in that global than Bio, assuming it ticks at least 7 times. As you only have a limited number of casts per fight, the idea is that maximizing your damage in each cast will maximize your overall DPS. PPCT values of dots are as follows:
Bio II - 350
Miasma - 300
Thunder - 240
Bio - 240
This should be your priority list unless Aetherflow is off cooldown or will be off cooldown in less than (number of current AF charges * 10s) in which case you want to cast Bio before Thunder so you can use Fester as soon as possible.
Enkindle with Rouse + Spur up hits harder than Fester, and in an AoE no less. So yes, definitely.
Crit is awesome for us, because everytime our DoT hits, it can crit.
This is also true for every attack in the game, and we don't have anything that plays off crit (unlike Bards, for instance).
So, for us, it is just a DPS increase. Its 39 crit for 1% dps increase, which is okay, but worse than determination.
Determination is ~7 determination for 1 int.
Assuming that our dps scales linearly (percentwise) with int, and that we have roughtly 400-500 int right now, it is between 28 and 35 determination for 1% dps increase.
Which is better than crit until we reach extremely high levels of int (550+ int).
You have to keep in mind gear/materia favors crit more than determination. Determination is in vastly lower quantities on gear than crit.
Thats true, I have almost double the amount of crit.
What does that mean for us?
Intuitively, more crit means more of a modifier for determination, which would favor determination even more than I assumed.
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