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  1. #1
    Player
    Nux's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Ramlethal Valentine
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by pandabearcat View Post
    Bio2 (35) states it has less potency than bio1 (40), why is it ahead in rotation?

    Also I am not convinced crit does anything for us (as a dps stat, it is ~39 CHC for ~1% dps increase), so I'm stacking determination.
    Bio was used last because if it used ahead you can't use fester to full potential ( you will still need to cast bio II and Miasma while wasting GCD) thunder was placed at third because after that you will instantly cast bio which basicaly 2 spell at a time and you can use fester while waiting for GCD, but if you want faster fester execution you can skip thunder. so it will be Bio II > miasma > bio > fester

    I don't know about crits, but some said DoT can do crits

    Quote Originally Posted by KaosPrimeZero View Post
    /ac "Obey"
    /ac "Contagion"
    /recast "Contagion"

    recast just for good measure, but does that look right?

    that was right, but it will still cast contagion though i think. Unlike aetherflow its not as important as aetherflow by knowing for example 12 seconds to aetherflow you will know how much rotation you need to recast the next aetherflow

    about garuda, the plumes was bindable and its possible not to kill plumes as long as it binded near garuda (provide no damage inflicted to the binded plumes), you just need to kill plumes near the stone (i tried at last plumes sequence and it was detonated it its place leaving pillars unharmed, my pt doesn't agree though since they want an "usual smooth" run so i just can only experiment with that)

    Quote Originally Posted by Elizabeth View Post
    Really nice content here, guys.

    My current rotation is: Spur > Bio II > Miasma > Virus > Fester

    But i need to test with Bio and Thunder, never did that before. About Ruin II, i'm used to only finish mobs with this skill, because the mp is an issue.

    I'll try this one asap: Bio II > Miasma > Thunder > Bio > fester This might be the best way to deal tons of DoT right now IMHO.

    Also, what about your builds. Can you guys share your current SMN build and based atribute or should i create a new post?

    For example, my current build is based on these atributes:

    Inteligence > Critical Hit Chance > Determination

    Any thoughts?
    I have yet tp clarify anything about crits so i prefer to have deter rather than crit

    Quote Originally Posted by Makototoki View Post
    So guys do you think Enkindle is worth a slot on your hotbar? I kept it on there as a kinda oh crap moment when getting swarmed by adds.
    if you need a burst of damage, it was somehow worth a place ( consider it as a free skill )
    (0)

  2. #2
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Kevee View Post
    Here is a general starting rotation:
    Bio II+Obey(so the pet starts attacking while you're casting) -> Miasma -> Bio -> Fester during GCD(make sure to delay it a little more until the Bio debuff is present) -> Shadow Flare -> Thunder -> Ruin -> Ruin II -> Raging Strikes+Fester during GCD -> Bio -> Thunder -> Miasma -> Bio II -> Miasma II -> Fester+Rouse During GCD-> Bio -> Contagion+Spur during GCD-> Ruin -> Ruin II -> Enkindle during GCD -> Shadow Flare

    After that you have to let the DoTs wear off completely because you can't overwrite a RS+DoT with a normal DoT, so then just proceed to keep DoTs up. Use Ruin II when you want to use Rouse/Spur(should be on CD, but don't use until after that initial rotation. No time.). The way to maximize DPS is to maximize DoT uptime, and Fester usage.


    Always start with Bio II -> Miasma -> Bio.

    Miasma II is ONLY useful for single target when you use Contagion, and it's not always viable due to mana costs. Shadow Flare doesn't get any benefit from RS so there's no reason to refresh the timer during RS.
    If you don't want to use Shadow Flare either due to the length of a fight(mana concerns) or that you don't want to screw up mechanics(Caduceus) then replace them with a Ruin. If you know you'll have time during RS, after the first Bio you can Ruin before Thunder/Miasma.
    (0)

  3. #3
    Player
    Mindcl0ud's Avatar
    Join Date
    Sep 2013
    Posts
    61
    Character
    Vyn Venture
    World
    Hyperion
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    If you don't want to use Shadow Flare either due to the length of a fight(mana concerns) or that you don't want to screw up mechanics(Caduceus) then replace them with a Ruin. If you know you'll have time during RS, after the first Bio you can Ruin before Thunder/Miasma.
    This please. :-)

    I meant to grab his quoted post, but yeah :P
    (0)
    Last edited by Mindcl0ud; 09-21-2013 at 02:35 AM.

  4. #4
    Player
    dontcare's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Faith Aeternam
    World
    Famfrit
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    Bio II+Obey(so the pet starts attacking while you're casting) -> Miasma -> Bio -> Fester during GCD(make sure to delay it a little more until the Bio debuff is present) -> Shadow Flare -> Thunder -> Ruin -> Ruin II -> Raging Strikes+Fester during GCD -> Bio -> Thunder -> Miasma -> Bio II -> Miasma II -> Fester+Rouse During GCD-> Bio -> Contagion+Spur during GCD-> Ruin -> Ruin II -> Enkindle during GCD -> Shadow Flare
    A couple of questions:

    1. Why not open with Raging Strikes? I would think you'd want to put that on cooldown immediately so it can be used again earlier.
    2. Rouse+Spur are much more damage per cast time than Ruin, why would you ever cast Ruin before these?
    3. A contagion'd Miasma II is only 40 more potency than Ruin, is it really worth casting given the positional requirements?
    (0)

  5. #5
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by dontcare View Post
    A couple of questions:

    1. Why not open with Raging Strikes? I would think you'd want to put that on cooldown immediately so it can be used again earlier.
    2. Rouse+Spur are much more damage per cast time than Ruin, why would you ever cast Ruin before these?
    3. A contagion'd Miasma II is only 40 more potency than Ruin, is it really worth casting given the positional requirements?
    1. Threat, mainly. Also, timing. Using it first on Garuda HM, for example, means you won't be able to spread RS'd DoTs to the first wave of feathers. Same thing with Titan heart phase, you wait until after someone is encased before you pop CDs. Also, the timing for 2 Fester's is tighter if you start out with RS.
    2. They are off GCD skills. You never want to use off-GCD skills while on the GCD, due to animation locking. Also, you want to use the first CD for them with Enkindle, and you CAN'T do that at the beginning of a pull or your pet will pull aggro.
    3. There is no danger from being in melee. So why not do more damage? I don't stand in melee. I just move in after an instant cast skill, and then after I move out. So in my rotation above, I move in on the Ruin II before RS, or the Bio after.


    And like I said, it's a general starting rotation to safely get all your abilities in your timers. If it's more of a tank and spank, you can move the second bio in RS to after the Ruin/Ruin II so you odn't clip it as soon.
    (0)
    Last edited by Kevee; 09-21-2013 at 02:54 AM.

  6. #6
    Player
    deki's Avatar
    Join Date
    Aug 2013
    Location
    São Paulo
    Posts
    33
    Character
    Bolho Killa
    World
    Behemoth
    Main Class
    Arcanist Lv 50
    Guys I have a question.
    Ranging Strike increase 20% Attack Power and nothing to Magic Power. So its for Ifrit and Titan egis.
    But which attacks of Ifrit and Titan egis uses Attack Power and which uses Magic Power?
    (1)

  7. #7
    Player
    GuyWithFace's Avatar
    Join Date
    Aug 2013
    Posts
    14
    Character
    Sicha Tia
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    Quote Originally Posted by deki View Post
    Guys I have a question.
    Ranging Strike increase 20% Attack Power and nothing to Magic Power. So its for Ifrit and Titan egis.
    But which attacks of Ifrit and Titan egis uses Attack Power and which uses Magic Power?
    Raging Strikes is a flat 20% Damage increase, not AP increase.
    (0)

  8. #8
    Player
    dontcare's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Character
    Faith Aeternam
    World
    Famfrit
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kevee View Post
    You never want to use off-GCD skills while on the GCD, due to animation locking.
    Don't think I agree here. I understand that it's less efficient to do so, and should be avoided when possible, but at the end of the day it's all about opportunity cost. If using an off-GCD on the GCD allows you squeeze more damage in a smaller window it will result in a net DPS increase.

    As for Raging Strikes, I've personally never pulled from a tank when using it at the start but your mileage may vary.
    (0)

  9. #9
    Player
    Kevee's Avatar
    Join Date
    Jun 2013
    Posts
    700
    Character
    Virtual On
    World
    Leviathan
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by dontcare View Post
    Don't think I agree here. I understand that it's less efficient to do so, and should be avoided when possible, but at the end of the day it's all about opportunity cost. If using an off-GCD on the GCD allows you squeeze more damage in a smaller window it will result in a net DPS increase.

    As for Raging Strikes, I've personally never pulled from a tank when using it at the start but your mileage may vary.
    It will be a net DPS increase to use Ruin II/Bio/Miasma II into an off GCD skill. There is no reason to use an off-GCD skill on the GCD. If you did it instead of the ruin, as you proposed, it would then result in a later Fester or a wasted GCD, which results in every Fester and Aetherflow thereafter being later. So if you want to use it earlier, just do Ruin II instead into it.

    It's pretty easy when you crit for 1.2-1.3k with RS+Fester, and up to 1.5k with a Bard. No, I won't pull if I don't crit, but I don't leave my threat to RNG.
    (0)
    Last edited by Kevee; 09-21-2013 at 07:42 AM.

  10. #10
    Player
    pandabearcat's Avatar
    Join Date
    Sep 2013
    Posts
    1,517
    Character
    Alizebeth Bequin
    World
    Brynhildr
    Main Class
    Dancer Lv 90
    Someone did /ac "Obey"

    Does that work? Can you actually macro pet commands?
    (0)

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