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  1. #1
    Player
    Daudr's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Kira Gojasu
    World
    Coeurl
    Main Class
    Marauder Lv 38
    Am I the only one trying out Dexterity for the bonus points? This adds to our damage avoidance, and up to level 36 has seemed to work quite well for me. I wish we could grab parses and pull real numbers so that we could test things more thoroughly.
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  2. #2
    Player
    Derza's Avatar
    Join Date
    Sep 2013
    Posts
    111
    Character
    Kaladin Stormblessed
    World
    Goblin
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Daudr View Post
    Am I the only one trying out Dexterity for the bonus points? This adds to our damage avoidance, and up to level 36 has seemed to work quite well for me. I wish we could grab parses and pull real numbers so that we could test things more thoroughly.
    Dex gives very little in mitigation. The dex thresholds are increments of ~40 dex = +1% parry chance - and that is ALL you get out of dex. The threshold for str is about the same... every ~40 str gives you 1% parry damage reduction BUT str also gives you damage, and for warriors damage = more mitigation (threw self heals). And at lvl 50 +30 str gives you about 5-8% more damage. Vitality gives you 18 HP per point (with defiance up) and sure it will make those stoneskins worth about 5-8% more but stoneskin is rarely used during fights, this will also add the same amount to the heal on the sch % HP based heal. I personally went 30 str. But I think any combination of str and vitality is the way to go - as long as you are not placing your points into any other stat it is all preference and in the end will work out to close enough to the same that it makes no difference.
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