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  1. #291
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Chad View Post
    As long as you are out of the aoe mark or w/e is the indication of incoming damage and have STOPED moving at least once outside said mark you should not get hit at all. ever. if you do you got lags.
    http://www.youtube.com/watch?v=G5g4TM1fkCg
    (5)

  2. #292
    Player
    Mishari's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Mish Nhanniji
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Oogalooga View Post
    If weight of the lands is casted under you while you're casting all you have to do is move out of it and try to cast something whilst out of the circle, the cast doesn't have to be successful, you just have to cast something so the server "supposedly" re-register your new positioning.
    This is working for me. Not just for "Weight of the land".
    But it can't be the solution to the problem. SE please do something about it!
    (3)
    .

  3. #293
    Player
    Silverwalk's Avatar
    Join Date
    Jun 2011
    Posts
    111
    Character
    Silver Darkmoon
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mishari View Post
    This is working for me. Not just for "Weight of the land".
    But it can't be the solution to the problem. SE please do something about it!
    I've seen a few people says this works, so maybe all that we need is:
    1. Get the client to send a position update when the player clears the red area.

    It sounds like that would greatly improve things.
    (1)

  4. #294
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Silverwalk View Post
    I've seen a few people says this works, so maybe all that we need is:
    1. Get the client to send a position update when the player clears the red area.

    It sounds like that would greatly improve things.
    this would help alot, but the servers still have massive amounts of lag indemic
    (0)

  5. #295
    Player
    Kiaris's Avatar
    Join Date
    Jun 2013
    Posts
    73
    Character
    Kiaris Moonskar
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Pay attention..

    Move Faster...

    Its not hard to dodge the Aoe stuff.. watch the cast bar.. not the animation..
    (0)

  6. #296
    Player
    Kiaris's Avatar
    Join Date
    Jun 2013
    Posts
    73
    Character
    Kiaris Moonskar
    World
    Leviathan
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by sharazisspecial View Post
    Watch the bosses cast bar....... not animations
    (0)

  7. #297
    Player
    Mishari's Avatar
    Join Date
    Mar 2011
    Posts
    259
    Character
    Mish Nhanniji
    World
    Shiva
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Kiaris View Post
    Pay attention..

    Move Faster...

    Its not hard to dodge the Aoe stuff.. watch the cast bar.. not the animation..
    Some people just dont get it...
    Please read before you post.
    (3)
    .

  8. #298
    Player
    darkm0d's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    216
    Character
    Dark Mod
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kiaris View Post
    Watch the bosses cast bar....... not animations
    While I totally do understand and mostly agree with that point, as a caster, I'm rarely targeting the boss. I simply have to go by the animation. the animation should match the cast bar. That's ALL there is to it. No circle, AoE, Line or Box should ever be displayed for even a single 10th of a second after the cast bar is finished. If it takes 2 seconds to cast a move, the visual indicator should be there for exactly 2 seconds.
    (9)

  9. #299
    Player
    Moonwood's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Rain Uchiha
    World
    Excalibur
    Main Class
    Weaver Lv 60
    Quote Originally Posted by Kiaris View Post
    Pay attention..

    Move Faster...

    Its not hard to dodge the Aoe stuff.. watch the cast bar.. not the animation..
    Shall I remind what the topic is about?
    About server bad refreshment on position.
    Square didn't made those aoe on the ground to be pretty, they are part of the strategy to help players not to be randomly one shot. They are part of the battle fight. This isn't normal that a big part of the mechanism isn't working.
    Please before commenting you should read Yoshi's post about the issue.
    Geez I hate people who comes in without having the problem and giving an opinion about it "you nab I don't have any problem so it's coming from you being stupid". This is purely trolling. Either you read the issue, either you don't comment.
    (6)

  10. #300
    Player
    Silverwalk's Avatar
    Join Date
    Jun 2011
    Posts
    111
    Character
    Silver Darkmoon
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiaris View Post
    Pay attention..

    Move Faster...

    Its not hard to dodge the Aoe stuff.. watch the cast bar.. not the animation..
    Move Faster?

    You are suggesting we make our chars move faster?

    Please tell us how you do this, because the only way would be to hack the client. Is that what you do?
    (10)

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