Quote Originally Posted by yukikaze_yanagi View Post
1)ok, but these fate would have a long repop due the answer 3
2)already planned
3)trash mob are trash because they are..trash. even 1-2 tombstone per mob mean a huge flood of tombstones and that would broken the obtaining of darklight gear. To counter this, all the prices for darklight would have to be raised accordling, making this change absolutelly worthless. Gil is the same, even 2 gil per mob when common item cost even 4 gil each mean big inflation.
If the market changes so be it I say. It just feels wrong to have all these plans and tactics to skip mobs. Why not give us reason to kill them?! 2-5 tombs per monster or even per pack is not unreasonable and would not have a big an impact as you imply. There is no PVP afterall, so if someone gets something a little faster it really does not effect you at all.