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  1. #1
    Player
    Scratchs's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    117
    Character
    Scratchy Shadowtail
    World
    Goblin
    Main Class
    Lancer Lv 20
    In a high stress situation the fangs really come out.

    At least from my experience there isn't much problem in the pre Brayflox dungeons everyone is just having fun. Once the difficulty gets kicked up and there is less margin for error we have to cooperate and I think that's the root of the problem.

    There needs to be some easy fun mindless endgame content with meaningful rewards.
    (0)
    Last edited by Scratchs; 09-18-2013 at 10:34 AM.

  2. #2
    Player
    rabbitzero's Avatar
    Join Date
    Aug 2013
    Posts
    416
    Character
    Cally Evergrey
    World
    Coeurl
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Scratchs View Post
    There needs to be some easy fun mindless endgame content with meaningful rewards.
    What i think would be neat is if you ran a lower level dungeon on a job or class that is 50, in essence helping people out with DF, (even maybe where the more pick ups you have, the better the better the reward, if you have a full or close to it group, you get less), so you run Sastasha, and you get so many tomestones of philosophy or something. Obviously not as many as many as end game dungeons, but it would encourage higher ups to select more dungeons on the list and run them. Just a thought.
    (4)