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  1. #1
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Peregrine View Post
    I enjoyed the event and what it tried to do. Much improved over the last holiday. I just don't like that half of it was a blog instead of in the game. Bit of a lame copout. Cost-cutting. Corner-cutting. How can we work less and get the same...wellll you really can't.

    Too much of the game is being shunted to a cheap text adventure blog. The factions are text adventures. Digging a pit in mining quest is a text adventure. The companies are text adventures. That's not pay to play caliber.

    There's no substitute for quality gameplay in game playing. Physical existance counts for something. They're trying to get away with text adventuring in a generation where they plain made out like BANDITS with The World Ends With you basically being a graphic novel with a battle engine.

    Videogaming. You play it. They are getting way too cheeky with their blog content. They'll try to tell you it's free auxiliary, right up until the point where they figure out you'll buy text adventure production value, and then they'll never produce anything but that until you make them. Because it's cheaper and easier.

    The World Ends With You: Online
    Except the battle engine's bad...great.
    Quote Originally Posted by Peregrine View Post
    Well yeah but all holiday events are like that. Unlike the others it was tied to the world around it in a significant way, even if it was just a blogosphere pretending makebelieve tie. It didn't just pop and despawn like a random NM.

    I mean the whole thing was probably just a text adventure, but...that's something too, right? Even just a little bit.
    Now don't get me wrong, if they keep pullling this ****, call them out for trying to get away with low production value cheap shovelware, but eh...it wasn't so bad. An easter event with a sinister side, if only just pretend.
    I completely agree. Its not so much that "Lore" is a bad thing. I love Lore and storyline, but I want it to be more interactive in a Triple A P2P MMO (nevermind we arent paying for it yet). I am not demanding that everything have animated cutscenes, because I dont think its necessary for Leves and those new daily task thingers or any minor quests. But I would like to see a large (if not complete) amount of CS sequences in the Main storylines, side quests, class quests, endgame, and events. I don't want them skimping on quality, and Its not like its a lot to ask for, because there arent a lot of them. Now there are a ton of leves so I could understand not getting CS for them.
    (1)

  2. #2
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Amsai View Post
    I completely agree. Its not so much that "Lore" is a bad thing. I love Lore and storyline, but I want it to be more interactive in a Triple A P2P MMO (nevermind we arent paying for it yet). I am not demanding that everything have animated cutscenes, because I dont think its necessary for Leves and those new daily task thingers or any minor quests. But I would like to see a large (if not complete) amount of CS sequences in the Main storylines, side quests, class quests, endgame, and events. I don't want them skimping on quality, and Its not like its a lot to ask for, because there arent a lot of them. Now there are a ton of leves so I could understand not getting CS for them.
    And what proportion of the playerbase reads the lodestone anyway?

    This needs to be in-game; now I have to admit I have not logged in since this appeared so I just assumed that it was the case, based on the players comments. Can anyone confirm?
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    341
    I enjoyed the event and what it tried to do. Much improved over the last holiday. I just don't like that half of it was a blog instead of in the game.
    I can give you that, while I don't mind reading it off lodestone, I think the better approach would have been incorporating it in the game. Still, I think the event was pretty good overall, it wasn't something that took a long time or was super deep, but it did give players something to do (which is currently lacking in game) and a goal to go after, and had a touch of lore to boot.
    (5)
    Last edited by Sojiro; 05-11-2011 at 01:15 AM. Reason: Quoted wrong person

  4. #4
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Sojiro View Post
    I can give you that, while I don't mind reading it off lodestone, I think the better approach would have been incorporating it in the game. Still, I think the event was pretty good overall, it wasn't something that took a long time or was super deep, but it did give players something to do (which is currently lacking in game) and a goal to go after, and had a touch of lore to boot.
    Well said, and most importantly, this story is presumably still going and may unfold into more important stuff incoming, based on the end of the post on the lodestone.
    (0)