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  1. #101
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    I enjoyed the event and what it tried to do. Much improved over the last holiday. I just don't like that half of it was a blog instead of in the game. Bit of a lame copout. Cost-cutting. Corner-cutting. How can we work less and get the same...wellll you really can't.

    Too much of the game is being shunted to a cheap text adventure blog. The factions are text adventures. Digging a pit in mining quest is a text adventure. The companies are text adventures. That's not pay to play caliber.

    There's no substitute for quality gameplay in game playing. Physical existance counts for something. They're trying to get away with text adventuring in a generation where they plain made out like BANDITS with The World Ends With you basically being a graphic novel with a battle engine.

    Videogaming. You play it. They are getting way too cheeky with their blog content. They'll try to tell you it's free auxiliary, right up until the point where they figure out you'll buy text adventure production value, and then they'll never produce anything but that until you make them. Because it's cheaper and easier.

    The World Ends With You: Online
    Except the battle engine's bad...great.
    (3)
    Last edited by Peregrine; 05-10-2011 at 11:29 PM.

  2. #102
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    I guess I could say serves you all right for blowing your loads and making speculative threads with speculative timelines based on thin air, but that'd be the dick thing to say.

    Ideally, you'll all start paying attention to dev comments and Yoshi's letters from now on. The next thing is in Mid-May with the "reveal" of the first new dungeon, unless Yoshi decides to give the go ahead on patch 1.17b. Until then, just sit tight and wait.
    (6)

  3. #103
    Player
    PikachuLink's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    340
    Character
    Zora Zora
    World
    Balmung
    Main Class
    Arcanist Lv 50
    you cant enjoy an event much when all you did was talk to a npc get an egg kill a mob once or 2wice for eggs drops and your done with it on 1st days both things were done egg wise.
    (0)

  4. #104
    Player
    Join Date
    Mar 2011
    Posts
    1,651
    Quote Originally Posted by PikachuLink View Post
    you cant enjoy an event much when all you did was talk to a npc get an egg kill a mob once or 2wice for eggs drops and your done with it on 1st days both things were done egg wise.
    Well yeah but all holiday events are like that. Unlike the others it was tied to the world around it in a significant way, even if it was just a blogosphere pretending makebelieve tie. It didn't just pop and despawn like a random NM.

    I mean the whole thing was probably just a text adventure, but...that's something too, right? Even just a little bit.
    Now don't get me wrong, if they keep pullling this ****, call them out for trying to get away with low production value cheap shovelware, but eh...it wasn't so bad. An easter event with a sinister side, if only just pretend.
    (1)

  5. #105
    Quote Originally Posted by Peregrine View Post
    I mean the whole thing was probably just a text adventure, but...that's something too, right? Even just a little bit.
    Now don't get me wrong, if they keep pullling this ****, call them out for trying to get away with low production value cheap shovelware, but eh...it wasn't so bad. An easter event with a sinister side, if only just pretend.
    You're not paying for this game monthly so how can they "cut costs" and "cut corners" when they're losing money daily getting this project up to speed? All of XI's events had a story then in-game stuff, none of that story should be present in game because it's a simple event, not a storyline quest.
    (0)

  6. #106
    Player
    Cendres's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    947
    Character
    Cindrie Estelloix
    World
    Halicarnassus
    Main Class
    Red Mage Lv 90
    First let's complain the devs are wasting resources on holidays events and then let's complain said holiday events weren't elaborate enough... Niiiiiice.

    I was disappointed at first with this event but then when we were asked to hunt down spriggans things got better and I enjoyed the festival. The whole summoning thing was just a ways to introduce what else is coming no biggie. This time next year I expect a much livelier event when the dev team isn't redesigning mechanics.
    (9)

  7. #107
    Player
    Join Date
    Mar 2011
    Posts
    972
    Lack luster ending for a lack luster event. At least the hats were neat and commiting Spriggan geonicide was mildly entertaining.
    (1)

  8. #108
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Peregrine View Post
    I enjoyed the event and what it tried to do. Much improved over the last holiday. I just don't like that half of it was a blog instead of in the game. Bit of a lame copout. Cost-cutting. Corner-cutting. How can we work less and get the same...wellll you really can't.

    Too much of the game is being shunted to a cheap text adventure blog. The factions are text adventures. Digging a pit in mining quest is a text adventure. The companies are text adventures. That's not pay to play caliber.

    There's no substitute for quality gameplay in game playing. Physical existance counts for something. They're trying to get away with text adventuring in a generation where they plain made out like BANDITS with The World Ends With you basically being a graphic novel with a battle engine.

    Videogaming. You play it. They are getting way too cheeky with their blog content. They'll try to tell you it's free auxiliary, right up until the point where they figure out you'll buy text adventure production value, and then they'll never produce anything but that until you make them. Because it's cheaper and easier.

    The World Ends With You: Online
    Except the battle engine's bad...great.
    I have to agree that including a cutscene, not a cinematic thingy, but just a simple cutscene experienced by the player himself that illustrates the letter presented on the lodestone would have been a much better idea.

    I can live with minor sidequests consisting mostly of text but adding little details like different camera angles and contrasting music when you activate and complete more important quests with a NPC (think of the chat with Minfilia during "Fade to White") would add a lot of immersion with a minor effort from the dev team.
    (0)

  9. #109
    Player
    Amsai's Avatar
    Join Date
    Mar 2011
    Posts
    457
    Character
    Greedalox Blurflux
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Peregrine View Post
    I enjoyed the event and what it tried to do. Much improved over the last holiday. I just don't like that half of it was a blog instead of in the game. Bit of a lame copout. Cost-cutting. Corner-cutting. How can we work less and get the same...wellll you really can't.

    Too much of the game is being shunted to a cheap text adventure blog. The factions are text adventures. Digging a pit in mining quest is a text adventure. The companies are text adventures. That's not pay to play caliber.

    There's no substitute for quality gameplay in game playing. Physical existance counts for something. They're trying to get away with text adventuring in a generation where they plain made out like BANDITS with The World Ends With you basically being a graphic novel with a battle engine.

    Videogaming. You play it. They are getting way too cheeky with their blog content. They'll try to tell you it's free auxiliary, right up until the point where they figure out you'll buy text adventure production value, and then they'll never produce anything but that until you make them. Because it's cheaper and easier.

    The World Ends With You: Online
    Except the battle engine's bad...great.
    Quote Originally Posted by Peregrine View Post
    Well yeah but all holiday events are like that. Unlike the others it was tied to the world around it in a significant way, even if it was just a blogosphere pretending makebelieve tie. It didn't just pop and despawn like a random NM.

    I mean the whole thing was probably just a text adventure, but...that's something too, right? Even just a little bit.
    Now don't get me wrong, if they keep pullling this ****, call them out for trying to get away with low production value cheap shovelware, but eh...it wasn't so bad. An easter event with a sinister side, if only just pretend.
    I completely agree. Its not so much that "Lore" is a bad thing. I love Lore and storyline, but I want it to be more interactive in a Triple A P2P MMO (nevermind we arent paying for it yet). I am not demanding that everything have animated cutscenes, because I dont think its necessary for Leves and those new daily task thingers or any minor quests. But I would like to see a large (if not complete) amount of CS sequences in the Main storylines, side quests, class quests, endgame, and events. I don't want them skimping on quality, and Its not like its a lot to ask for, because there arent a lot of them. Now there are a ton of leves so I could understand not getting CS for them.
    (1)

  10. #110
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    377
    Quote Originally Posted by Amsai View Post
    I completely agree. Its not so much that "Lore" is a bad thing. I love Lore and storyline, but I want it to be more interactive in a Triple A P2P MMO (nevermind we arent paying for it yet). I am not demanding that everything have animated cutscenes, because I dont think its necessary for Leves and those new daily task thingers or any minor quests. But I would like to see a large (if not complete) amount of CS sequences in the Main storylines, side quests, class quests, endgame, and events. I don't want them skimping on quality, and Its not like its a lot to ask for, because there arent a lot of them. Now there are a ton of leves so I could understand not getting CS for them.
    And what proportion of the playerbase reads the lodestone anyway?

    This needs to be in-game; now I have to admit I have not logged in since this appeared so I just assumed that it was the case, based on the players comments. Can anyone confirm?
    (0)

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