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  1. #1
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81

    Monks very weak. Need rebalance

    Greetings. I think, that monks are the weakest DPS class in the game. For example my critical hits on level 50 with GC-weapon and some DL gear are almost always beyond 300 (260-280). Dragoons make much more damage and have very good AoE- monk not. Yes, I know about Dragon kick and Greeased lightning and yes- Im playing only monk and know this class rather good. So, I want developers rebalance monks and some of their skills- for example skill "Shoulder Tackle" is very stupid and unusable because of it LONG cool down and stupid condition of use. Thank you
    (10)
    Last edited by Onyxys; 09-17-2013 at 03:22 AM.

  2. #2
    Player
    Skies's Avatar
    Join Date
    Nov 2011
    Location
    Ul'Dah
    Posts
    1,723
    Character
    Y'ahte Tia
    World
    Zalera
    Main Class
    Gladiator Lv 90
    Shoulder Tackle is godly, what are you talking about, it saves you a good ten seconds of running around every time you use, often saving you a stack of Greased Lightning.
    And don't think that your weaker hits are any lesser to the damage of a Dragoon, certainly you're not pulling 700 damage on a hit like they do, but in the time I do one of those hits you can easily pull of two hits of 350, you attack fast, very fast. Your DPS comes out of sheer consistency and rapid damage, different from the Dragoon whose DPS comes from slower and stronger blows.

    And yes i've played both
    (33)

  3. #3
    Player
    Pwnagraphic's Avatar
    Join Date
    May 2011
    Location
    Ul'Dah
    Posts
    669
    Character
    Pwna Graphic
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Only thing I agree with you on is the Shoulder Tackle. I remember seeing that we would all get a ranged attack of some kind, and by we all I mean every job/ class, and shoulder tackle isn't what I expected. It's cool as hell and I love beginning a battle with it, but I think a chakra, or a throwing weapon would be cool for a Monk to have.

    As for DPS, if you set your rotation right, you can be critting/ attacking for 200+-300+ each hit. That's where Monks get their DPS from. It's a constant flow of damage. Dragoon is all burst, but Monk is just bambambambambambambambam...


    I can tell you this.. When my FC has me in on fights with Garuda, or Titan, or DPS is sky high. I just know how to play my class to make sure my DPS is in a constant flow and that's by making sure my Skill speed is priority.
    (7)

  4. #4
    Player
    MartyMcfly's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Marty Mcfly
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Monk problems are not related to the literal damage we put out. There is no problem there.

    We are a class that deals death by a million pin pricks.
    (14)
    http://ffxiv-paradigm.com/

    MARTY MCFLY - MONK - CRAFTING OFFICER - TIME TRAVELER

  5. #5
    Player
    Rainsworth's Avatar
    Join Date
    Aug 2013
    Posts
    56
    Character
    Ambermoon Nightray
    World
    Behemoth
    Main Class
    Rogue Lv 60
    They just need to increase the buff duration of greased lightning, that's it.
    (35)

  6. #6
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    GL stacks need to be able to be kept up at range and we would be on great shape.
    (9)

  7. #7
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by MartyMcfly View Post
    Monk problems are not related to the literal damage we put out. There is no problem there.
    We are a class that deals death by a million pin pricks.
    Yes. A million little damage pricks, which marauder or lancer can do in one blow and they doesnt need to stack any buffs- just hit and no problem. And they dont need to "dance" around enemy- 3 hit lancer combo is the best thing. Monk doest have any good AoE and have little solo-damage. When arena will be open you will see what "trash" are monks

    As for DPS, if you set your rotation right, you can be critting/ attacking for 200+-300+ each hit
    Dont be funny. Each hit)))
    (2)
    Last edited by Onyxys; 09-17-2013 at 04:42 AM.

  8. #8
    Player
    Xal's Avatar
    Join Date
    Sep 2013
    Location
    İstanbul
    Posts
    46
    Character
    Xal Shi'nax
    World
    Odin
    Main Class
    Pugilist Lv 50
    im crittin aldry 480 500 with skills normal hits crits 260 220
    (4)

  9. #9
    Player
    MartyMcfly's Avatar
    Join Date
    Aug 2013
    Posts
    16
    Character
    Marty Mcfly
    World
    Midgardsormr
    Main Class
    Pugilist Lv 50
    Monk rebalancing should start with GL being able to stack up to say 30 seconds, with each additional reapplication adding more time to it, instead of refreshing it. This would solve tons of issues and I prefer this route to a ranged refresher. I don't want to even think about how bad GL will be in PVP at this point if nothing is done.

    We need our animations changed and reduced down to the fastest possible to work with our low GCD. Skills only fire off after their animation is completed, with Dragon Kick, ToD and Demolish having long animations, it has huge impacts on our class as they should always be used and are needed to achieve maximum DPS. Instant skills also give us issues if their animation is too long, such as Howling Fist. Where Steel Peak is perfect due to its short duration.

    We also need more functional skills. OIP is practically useless at this point, however it would make an awesome PVP skill. AotD needs to be reworked as well, having an AOE silence that can only be done in one form handicaps us once again.

    If melee are to be more single target focused, then both Dragoons and Monks should receive a slight increase to potency across the board. Otherwise both classes should receive additional AOE abilities. If classes are to fit in to specific roles, then make them masters of those. Right now, melee do not do the most single target damage in the game.

    I would go in to server lag, however this is felt by all classes, so there is no point bringing this up.
    (16)
    http://ffxiv-paradigm.com/

    MARTY MCFLY - MONK - CRAFTING OFFICER - TIME TRAVELER

  10. #10
    Player
    Spythe's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Quote Originally Posted by Onyxys View Post
    Yes, I know about Dragon kick and Greeased lightning and yes- Im playing only monk and know this class rather good
    Your entire post is a contradiction, if you actually knew the class really well and how to play it you would know MNKs have the one of best sustained DPS in the game. With that said Mnks can use some adjustments to make the class smoother to play for harder content and boss fights. All the primals HM disappear or do something where its annoying to keep GL stacks up. With my AF wep the highest crit I got so far was 650 and auto atk crits for 250.

    People really need to stop thinking they know everything about a class, dumb threads like these will take MNKs in the wrong direction.
    (10)

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