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  1. #1
    Player
    jstadragon's Avatar
    Join Date
    Mar 2011
    Posts
    27
    Character
    Sharky Bait
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Reward and completion should definitely be based on being active, either through dealing or taking damage. What I think may happen in some instances is that a group of friends will kick a party member to take loot. Like if a tank gear drops at the mid boss or end of the dungeon and the party (maybe even a group of friends in the same party) decide to kick the tank. How fair is that?
    (1)

  2. #2
    Player
    CianaIezuborn's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Ciana Iezuborn
    World
    Cactuar
    Main Class
    Armorer Lv 50
    Quote Originally Posted by jstadragon View Post
    Reward and completion should definitely be based on being active, either through dealing or taking damage. What I think may happen in some instances is that a group of friends will kick a party member to take loot. Like if a tank gear drops at the mid boss or end of the dungeon and the party (maybe even a group of friends in the same party) decide to kick the tank. How fair is that?
    Pretty sure the loot roll window shows up regardless of if you left the duty, so that probably wouldn't work. With that being said, that scenario has a snowball's chance in hell of happening. If 3/4 folks in a group were friends, and one of them wanted the tank gear, he would just queue as the tank. Why would they boot a tank in the middle of a dungeon and have to wait in the queue for a tank again? Regardless, there is an infinitely smaller chance of this happening than one person getting in and saying "Fuck you, gimme free completion or enjoy your 15 minute requeue!" and then going afk with zero consequences. Cause that is happening now =p

    A vote kick function is needed, granted it COULD be abused. But currently it only takes 1 person in 4/8 to be an asshole and ruin everyone else's queue. With a majority vote kick, it would take 3/4 or 5/8 to be an asshole and ruin one persons time.

    What's more likely, 1 asshole in a group of 8? Or 5+ assholes in a group of 8? Statistically speaking, there is a larger chance of an asshole ruining your queue without the existence of a vote kicker.

    Now what would need to be looked at is the duty finder re-queue timer. I'd love to see a Rift style timer where your 15 minutes starts as soon as you enter the dungeon and auto clears after the first boss.
    (0)