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  1. #31
    Player
    Thatispookins's Avatar
    Join Date
    Sep 2013
    Posts
    33
    Character
    Thatis Pookins
    World
    Tonberry
    Main Class
    Arcanist Lv 50
    Here's the brutal truth to those that choose to do FATEs and FATEs only - you're going to hit a very painful wall and glass ceiling with terrible gear. They are going to step into a dungeon like Ampador Keep and really hold the group back. They are going to disband because that individual's gear can't hold up. And, it will be a painful realisation that they have completely locked themselves out and possibly quit. Either that, or they will go back and retrace their steps to get better gear first.

    Meanwhile, there are many of us who use FATEs to level and play the game properly with appropriate gear progression because we aren't uninformed. There is nothing wrong with FATEs themselves. And, stop blaming it for poor DF queues. People are queuing up for dungeons, and it isn't the only way to get a party - especially if you are a DPS. Realistically, only tanks and healers will find DF favourable to them. So, if you want to rely on DF, reroll tank or healer.
    (0)

  2. #32
    Player
    Outlawstar15a2's Avatar
    Join Date
    Aug 2013
    Posts
    33
    Character
    Besharia Silmari
    World
    Coeurl
    Main Class
    Conjurer Lv 50
    The only thing I see wrong with Fates is they need to better handle the large number of people doing them perhaps add multiple channels and instance them a little. It's annoying to run around as a WHM and the fate be finished by 200 people before you get the first Stone 2 off.
    (0)

  3. #33
    Player
    chroniccough's Avatar
    Join Date
    Aug 2013
    Posts
    5
    Character
    Burningstariv Thecrow
    World
    Behemoth
    Main Class
    Pugilist Lv 22
    Try being melee in fates now that sucks
    (2)

  4. #34
    Player
    Kashou's Avatar
    Join Date
    Sep 2013
    Posts
    36
    Character
    R'obihn Tia
    World
    Brynhildr
    Main Class
    Dark Knight Lv 81
    Quote Originally Posted by Thatispookins View Post
    bla bla
    This isn't even true. You can just buy gear or quickly do the quests at your level that hands you the right gear. Also please tell me how FATEs aren't ruining DF queues when everybody are doing FATEs instead of queuing with the DF? There is no reason to do dungeons except like once and hope you get some gear. Otherwise you can just zoom past those levels and get some quick quest gear through FATEs.

    You can't even queue for the DF while doing FATEs in areas like coerthas because you get silver or bronze in a lot of FATEs unless you're in a party.

    Also you get free AF gear for all classes through your job quests. Your point is completely invalid.
    (2)
    Last edited by Kashou; 09-15-2013 at 11:40 PM.

  5. #35
    Player
    Mahari's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Kani Mahari
    World
    Balmung
    Main Class
    Marauder Lv 27
    The big problem with FATEs, as others pointed out: They're not very interesting, and at some point they're all that's left to do.

    I came into FFXIV with some friends, and we quickly discovered that FFXIV isn't very group friendly: quests are non-shareable, main quest objectives often force you to leave the group, leves are limited, and dungeons can't even be unlocked without soloing the main story quests. The only group friendly thing to do are FATEs.
    (1)

  6. #36
    Player
    jruu's Avatar
    Join Date
    Sep 2013
    Posts
    10
    Character
    Samu Ruu
    World
    Famfrit
    Main Class
    Arcanist Lv 40
    I do believe FATES can be abused. I've seen people in my FC who do nothing but fates. There has been the problem where a fate has started, and theres a mob of 50+ people fighting for a couple hits on the targets. I've faced the frustration of traveling to a fate, joining it, only to see it completed before I even participated.

    I do agree with other people on how you should complete the other quests first then hop on fate when you got nothing else to complete and leves are feeling a bit too slow for your level. But then again, people have their own reasons to play the game. End-game content, Storyline, PvP, etc.

    On the upside, I found fates as a small way to interact with people. Fate parties and so forth. As another note, I feel that fates are so much more rewarding at times than dungeons EXP wise. Dungeons are time-consuming, but I could get nearly the same exp in less than half the time I spend in a dungeon.
    (0)

  7. #37
    Player
    Puggy's Avatar
    Join Date
    Aug 2013
    Posts
    18
    Character
    Sarah Draven
    World
    Shiva
    Main Class
    White Mage Lv 60
    I do not really buy the whole "gear not good enough" argument. I did some testing on my Mage and CNJ on that one. Switching weapons to see what impact they have on my healing and damaging abilities. Honestly, even adding 10 attack value added like 10-15 more damage (on a 250 hitting damage skill), what does not really sound gamebreaking to me. Messing up your rotation or dying in the red/blue/green costs you more DPS/HPS over the whole battle than gear I'd imagine.
    I have to admit I did not take bonus stats into account, like +Int/Mnd. those might have a bigger impact on your performance, though I'd need to properly test that first.
    (0)

  8. #38
    Player
    mr_wazzabi's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah to Gridania
    Posts
    137
    Character
    Belvedere Lamare
    World
    Gilgamesh
    Main Class
    Pugilist Lv 50
    Fates are the only way to level multiple classes to catch up to your main. Or leveling your alt class in order to unlock your job class. They're very fun. What i would suggest is a player limit on fates, say 20 players. I'm pretty sure there have been fates with well over 100 guys and that does no justice to lag and rendering issues
    (0)

  9. #39
    Player
    Sakasa's Avatar
    Join Date
    May 2011
    Location
    Limsa Lominsa
    Posts
    405
    Character
    Sakasa Kuro
    World
    Balmung
    Main Class
    Armorer Lv 58
    Quote Originally Posted by mr_wazzabi View Post
    char limit
    Before there was event called behest. When it was the overall best way to level people would wait at the spawn npc to spam entry to get on the que. It was lame if all your party got in but you did not and the devs gimped it to promote party play. Now I assume their approach with fate was to stop barring from entry but I also assume they didn't expect people to wait around only for fates to pop, exactly like they did with behest. Now if the fate occurs organically its actually quite a cool event. Where you start with 5 people but by the end you have 80+ but I assume their idea was made around a smaller population as well just like their original server stress model.
    (0)
    Mitsuda Yasunori + Soken Masayoshi Track Collaboration 2015! <The Dream>

  10. #40
    Player
    thuswindburn's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    36
    Character
    Kaiser Permanente
    World
    Balmung
    Main Class
    Marauder Lv 50
    I enjoy fates!
    (1)

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