Quote Originally Posted by Hiruke View Post
1) BLM dps suffers because you have to interrupt yourself every time you move. In actual hard fights, you have to move. A lot. A lot a lot.
2) BLM takes damage like crazy. I feel like the Manaward and Manawall mitigation tools improve me up to BRD-level. Or I could be a BRD and take less damage like all the time. And have more HP and whatnot.
3) BLM doesn't have much utility. I guess I can do Virus or Eye for an Eye, but healers probably got that covered. BRD on the other hand can Ballad, or Paeon, or even debuff with Requiem to make us poor BLMs do more damage. I don't know why anyone would consciously take BLMs if there was a choice, though. Just take more BRDs and DRGs!
1. This is the only detriment I feel there is about BLM right now. I haven't done anything past Ifrit/Dhorne Chimera in terms of difficulty, but there are several fights that a BLM can just stand still most of the time and nuke away, so I think it's a good balance.

2. It's a light armor class. If you're not dodging red stuff that's bad. There's unavoidable damage that you just have to mitigate to the best of your ability or just prepare to be healed.

3. I don't think this is an issue. BLM is primarily a damage class. The utility skills it obtains are from cross classes so you can tell that's not its focus.

It's frustrating to watch Bard run around and still be able to DPS effectively, but I think the trade-off is when BLMs can actually stand still they can dole out huge amounts of damage. In mobile fights you just have to rely on Swiftcast combos and Scathe. I commonly find myself 2nd and 3rd on the threat meter in most fights where I'm keeping up with my rotation alright, so I don't think damage is an issue. There's just certain fights that aren't going to favor BLM well.