Quote Originally Posted by HiirNoivl View Post
The reason I'm addressing primarily self-heals is because this is where WARs are falling short. It's giving WAR a bad name. Months from now, we'll be using WAR a lot more, when WARs have more practice, more experience and their parties have more understanding.
I have a feeling that WAR does need a bit of love, but that for the most part you are correct. SqEnx has shown that they can put forward a game that's remarkably well-balanced right out of the box. So I have to believe their combat team is good at math. It seems that one concern with WAR is that they just don't have a healing / recovery button that they can press often enough. In your post, it seems like you went into significant detail about one combo that you can only use once per 90s. Don't you feel a bit naked the rest of the time?

My raid experience in WoW taught me that balancing a self-healing tank is an incredibly difficult thing. DK's went through radical swings of being overpowered or underpowered. But experienced players would always find ways to leverage the concept of a self-healing tank and make certain mechanics of certain raid bosses trivialized as a result. I expect something similar to evolve with WAR here, once players get more experience. But I can imagine that right now the combination of forum chatter, inexperienced players, and anti-warrior bias makes it challenging for a good WAR to prove himself at all. :/