Yeah it is definitely not the same at all <.< every pre-50 dungeon you are earning experience per killSeriously people, that's the entire point of trash, to slow you down, to elongate the content, did you bitch about trash mobs slowing you down in Sastasha or Copperbell Mines too? They serve he same purpose as the 300/week myth tome cap, to make shit last longer, without it people would just complain there's nothing left to do.
Guessing people didn't see why speed running was nerfed, it wasn't because you were beating it quick, it was because even in the duty finder people wereexpectingdemanding speed runs and dropping instantly if someone smelled new to AK, shout groups demanding "you must know how to beat it and already have gear from it or better to join" (paraphrased), If you honestly can't see any issues with this, I have no hopes left.
Spiritbonding? That is hardly incentive to kill trash
And no one is saying we want speed runs back, they were removed and rightfully so. We just want trash to serve some kind of purpose because "making stuff take longer" is not a good reason and if you say "welcome to MMO's" that is also not a good reason because it STILL SUCKS just cause some idiot started that trend doesn't mean we should follow it, the only thing making things take longer should be hard content that you have to throw yourself at not grinding easy stuff just for the sake of doing it.
Last edited by Sterob; 09-16-2013 at 05:53 AM.
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