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  1. #1
    Player
    Fyrebrand's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,188
    Character
    Friel Wyndor
    World
    Siren
    Main Class
    White Mage Lv 100
    Vote to Kick
    - 100% for this; please implement this feature right away!
    - Naysayers, please spare us your straw-man caricatures of bad vote-kick experiences, where you were the lone PUG member in a guild run and they kicked you seconds before the final boss dropped so you couldn't loot. There are safeguards that can be installed to prevent that. Vote-kick can be implemented responsibly.
    - Yes, there will still be circumstances where a group of trolls got together and just kick out people arbitrarily, for poor reasons. This is still way less likely than a single troll/griefer randomly appearing in your group and being locked in, just to waste everyone else's time and forcing them to take the penalty for leaving.
    - In order for vote-kick to be "abused," you have to: 1) Have nearly all party members group already be formed of personal contacts. 2) Of those, they all have to agree to be jerks, just to troll some poor stranger. I don't think those circumstances match up as often as some would have us believe. And they sure as heck are less likely than landing one anonymous jerk who knows he can't be kicked.

    Duty Finder VS Local Only
    - The people who are against cross-server grouping are 99% Tanks and Healers who will have no trouble finding a party for any content, no matter what. Of course they don't need Duty Finder. Tanks/Healers, I respect what you people do, but I also cannot emphasize enough the effects of Tank/Healer privilege. A lot of you are very nice people and skilled players, but playing your role often seems to give some of you a very warped perspective of what dungeons are "like" and what it means to queue or re-queue.
    - The option to form a local group is still there, especially for Tanks/Healers.
    - DPS queue time is already guaranteed to be at least 30-40 minutes, and that's with the benefits of a cross-server DF. Now, you think our search should be narrowed to only our local server, and dependent on us constantly spamming chat channels, hoping to get some attention?
    - Do you think more and more MMORPGs are installing automatic group-finders for no reason? They are necessary. Without DF, I would have done maybe one or two dungeons so far, and my main story quests would be on indefinite hold.
    - "Cross server destroys the community, keeping to your own server builds your reputation!" Firstly, some people are less social than others. I try to be exceedingly nice to everybody I group up with, and help others where I can -- but if access to dungeons were gated behind maintaining a Facebook-esque collection of 100-200 strangers who have nothing in common with me except server choice, I just would never get anything done. Secondly, I don't believe "server reputation" exists, beyond simply blacklisting people who are jerks. If you meet someone online and they become your friend, that's not "server rep," that is just your personal contact list.

    Player Voting/Reputation System
    - No. No, no, no, no, no, no, no. Noooooooooooo!!!!!!! No.
    - It wouldn't even do anything, right away. It would take a long time for players to finally build up enough votes to get an accurate assessment of the "average" opinion, and even then it greatly depends on how many dungeons you can run.
    - Some people will vote up for nice players, even if they were bad. Other people will vote bad players down, even if they were nice. Still others will vote up complete trolls and jerks, just because they were a good tank.
    - As has been mentioned, trolls/griefers will abuse the system horribly. Even if you grant that these people are in the minority, it will still screw around with accuracy for a long time. And it's not even fair -- only those who have the bad luck to get the troll's "attention" will be affected. And there will be some unfortunate souls who get grouped with enough trolls that they get permanently trapped in a constant down-vote cycle, and will never be able to play with anyone else.
    - Conversely, people will just up-vote their own friends and FC members, for no reason other than to give them an advantage.
    - Essentially, you are trying to invent a quick-fix system that will "force people to be nice." Have you ever heard of a system like that, anywhere in life, which has been successful? Because I sure haven't.
    (12)
    Last edited by Fyrebrand; 09-15-2013 at 02:31 AM.

  2. #2
    Player Jynx's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,964
    Character
    Jynx Masamune
    World
    Diabolos
    Main Class
    Thaumaturge Lv 100
    Quote Originally Posted by Fyrebrand View Post
    Duty Finder VS Local Only
    - The people who are against cross-server grouping are 99% Tanks and Healers who will have no trouble finding a party for any content, no matter what. Of course they don't need Duty Finder. Tanks/Healers, I respect what you people do, but I also cannot emphasize enough the effects of Tank/Healer privilege. A lot of you are very nice people and skilled players, but playing your role often seems to give some of you a very warped perspective of what dungeons are "like" and what it means to queue or re-queue.
    - The option to form a local group is still there, especially for Tanks/Healers.
    - DPS queue time is already guaranteed to be at least 30-40 minutes, and that's with the benefits of a cross-server DF. Now, you think our search should be narrowed to only our local server, and dependent on us constantly spamming chat channels, hoping to get some attention?
    - Do you think more and more MMORPGs are installing automatic group-finders for no reason? They are necessary. Without DF, I would have done maybe one or two dungeons so far, and my main story quests would be on indefinite hold.
    - "Cross server destroys the community, keeping to your own server builds your reputation!" Firstly, some people are less social than others. I try to be exceedingly nice to everybody I group up with, and help others where I can -- but if access to dungeons were gated behind maintaining a Facebook-esque collection of 100-200 strangers who have nothing in common with me except server choice, I just would never get anything done. Secondly, I don't believe "server reputation" exists, beyond simply blacklisting people who are jerks. If you meet someone online and they become your friend, that's not "server rep," that is just your personal contact list.
    I love all the massive assumptions you make in this post and act as if they were facts.

    If you didn't have a Duty finder you would have done more than 2 dungeons or are you alergic to interacting with people to do anything in the game? Server community does exist when the game doesn't allow you to ignore it, and there are plenty of DPS who are against the Duty finder, just because it takes longer to get a group "Arguable as we have no evidence that lacking a duty finder would make dungeon groups take 30-40 minutes to form" doesn't mean that DPS (Me) think it's the wrong way to go.
    (3)

  3. #3
    Player
    Niroken's Avatar
    Join Date
    Sep 2013
    Posts
    411
    Character
    Nanaki Naki
    World
    Famfrit
    Main Class
    White Mage Lv 90
    Quote Originally Posted by Fyrebrand View Post
    A lot of you are very nice people and skilled players, but playing your role often seems to give some of you a very warped perspective of what dungeons are "like" and what it means to queue or re-queue.
    - DPS queue time is already guaranteed to be at least 30-40 minutes, and that's with the benefits of a cross-server DF.
    Interesting. As a healer I also wait 30-50 minutes to get into each dungeon (since release), generally I start leveling another character while I'm waiting to get in or start crafting/gathering. I'm quite fortunate though as to not run into any troublesome people, most of the people I party with usually say hello and never talk again until maybe after the boss (even if I try to give some pointers or give some ideas, even try to have a conversation).
    (0)