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  1. #11
    Player
    UNSF's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Salvia Langevin
    World
    Carbuncle
    Main Class
    Conjurer Lv 71
    Quote Originally Posted by Hawklaser View Post
    Makes an approximate range of 586-618 without the mind, with 639-672, for a difference of 53-54 on the two extremes. Have to ask though did the gear you took off have any determination on it? As that could of skewed things a bit.
    If adding MND does not truly give significant advantage to healing power, is the converse also true for SMN and INT?
    It will be interesting if the conclusion here is to go VIT all the way in order to survive end-game battles
    (0)

  2. #12
    Player
    Warlyx's Avatar
    Join Date
    May 2011
    Posts
    3,065
    Character
    Warlyx Arada
    World
    Moogle
    Main Class
    White Mage Lv 90
    1 heal isnt enough to see the whole picture

    in a battle like ifrit for example , that last a while the numbers btw 1 arcansit with all points in mind and other in int is really noticiable
    (1)

  3. #13
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    So 30mnd and 7 determination makes a difference of 53-54 healed, based off of Malix's quick testing.

    So what we know so far, is that weapon damage, and healing potency/mind directly affect the how much one heals, and that determination affects it all somehow too. Once get how determination actually effects things pinned down, would be much easier to say exactly what is more important. I would guess that Ranged, Melee, Attack magic, and healing magic all work on a similar formula, so once get determination pinned down for healing, should better know just how much of an impact a point of a raw stat actually has.

    Quote Originally Posted by Warlyx View Post
    1 heal isnt enough to see the whole picture

    in a battle like ifrit for example , that last a while the numbers btw 1 arcansit with all points in mind and other in int is really noticiable
    Agreed, but when get into prolonged fights, much more stuff beyond raw healing per mp come into play too. Like how well people avoid damage, how well people manage cooldowns and rotations, and effective hp/mp pools.
    (0)
    Last edited by Hawklaser; 09-14-2013 at 05:53 PM.

  4. #14
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    *groans* I really really really don't like this. so, there's talk about gimped scholar, but what about summoner? if I put my arcanist points more towards scholar will that gimp the summoner a lot?
    (0)

  5. #15
    Player
    Hawklaser's Avatar
    Join Date
    Jul 2011
    Posts
    373
    Character
    Kyterra Lianleaf
    World
    Excalibur
    Main Class
    Scholar Lv 80
    Quote Originally Posted by amnie View Post
    *groans* I really really really don't like this. so, there's talk about gimped scholar, but what about summoner? if I put my arcanist points more towards scholar will that gimp the summoner a lot?
    I would imagine that SMN's damage would suffer as much as SCH's healing does depending on where your ACN points are placed. Enough to be noticeable if people are looking for it, but only really make or break in borderline situations. If you are planning to main heal more on SCH it looks like will want the mnd, if planning to be a DD more, will want the int. So if planning towards end game or new content, focus more on which you prefer to do.
    (0)

  6. #16
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,966
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    I would pick the one you are going to play more for your group and go with the main stat. Don't do stats half way because you are gimping both jobs and making them under preform.
    (0)

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