Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.
http://i.imgur.com/u5JCxVz.png


Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.
http://i.imgur.com/u5JCxVz.png
keep that things up is way harder then freakin summoner dots or smth else. If boss is moving just 1 degree whole rotation is fucked up and u lack of dps then.Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.
http://i.imgur.com/u5JCxVz.png
I dunno when their design changed, but DRG is definetly not the easiest or simplest of classes, i dont think its even possible to play it (competitive dps wise) on a controller. That image you linked is like the most basic the dragoon rotation can be, certainly wouldnt be competitive dps, it doesnt have a single off GCD skill or even one actual DRG skill, so im taking it as a joke.Yes, all you have to do is upkeep debuffs/dots and buffs. Oh no. So hard.
http://i.imgur.com/u5JCxVz.png
For the OP question id say: MNK/DRG most complex and around the same. DRG has it a bit better because of how the fight works, even if it has a more complicated rotation it can be landed and can do its DPS, MNK has a very hard time keeping up, so they need to think fast. then Summoner, BMG, and bard.


Everyone has off GCD skills. Dragoon still has it the easiest of all of them, and the rotation is not very fast paced/not many decisions you have to make. The dragoons that say their rotation is hard has not dabbled in other classes very much.I dunno when their design changed, but DRG is definetly not the easiest or simplest of classes, i dont think its even possible to play it (competitive dps wise) on a controller. That image you linked is like the most basic the dragoon rotation can be, certainly wouldnt be competitive dps, it doesnt have a single off GCD skill or even one actual DRG skill, so im taking it as a joke.
For the OP question id say: MNK/DRG most complex and around the same. DRG has it a bit better because of how the fight works, even if it has a more complicated rotation it can be landed and can do its DPS, MNK has a very hard time keeping up, so they need to think fast. then Summoner, BMG, and bard.
I dont think I can change your mind, and that is fine, its your opinion, but I do believe dragoon has the longest rotation, having an off GCD skill in between most skills and a very sensitive priority system. That being said, I hope you're right and they revisit the DRG and the MNK to make them simpler so that the positional requirements and extensive melee range aoe on bosses can be easier to be dealt with.
I havnt really heard anyone say DRG is too easy until today. I guess if all the classes are like this, or harder, im going to have alot of fun lvling up all the classes. I do admit, i am using every single skill to maximize the dps, and try to stay on top of the DPS meter. might just be overworking it.

none of the DPS classes are REALLY hard, though it can be a massive PITA to keep greased lightning up on monk during some fights. it's rotation by itself isn't particularly difficult, a lot of the challenge comes from trying to weasel in as much boss uptime as you can to keep GL going. monk is the only job where i feel like i'm battling with the mechanics of the class and the boss at the same time.
ATM i'd probably rate it
MNK>DRG>SMN>BLM>BRD, i'd say mnk/drg are hardest because melee is generally going to be a bit more challenging than range due to fight mechanics -- though it definitely changes on certain fights. only reason i'd rate MNK a bit tougher than DRG is because GL is kind of cumbersome -- add a few seconds to the buff duration or make our gap closer have a lower CD and i'd say they're probably about equal.
Last edited by Stormsoul; 09-14-2013 at 06:03 PM.
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