Quote Originally Posted by Brigog View Post
Sir, I'm playing a tank and still need to wait ridiculous times... not for a party but for an instance. The problem at hand is bad coding/bad servers to support the game. This is what is being complained about.
Yeah, but that's also why I mentioned that it's a new system for a new game. It's not even been a month since official release. The queue times for dungeons is not the only problem they need to worry about, yet it's also one of the more potentially expensive problems they want to fix. It's going to have some limitations that were not expected or perhaps that are needed for current stability (due to the rush of players).

Think of it like triage, if you're familiar with that. It has some problems, but it works, and in a reasonably short/acceptable amount of time. It can be addressed after more priority situated problems get fixed. Like, for example, I think many people can agree that the RMT spam is a bit more problematic atm. Not to mention making sure the 3102 and 90k errors keep to a minimum, in light of reopening digital sales soon. Patience is a virtue, and a reasonable (but likely temporary) wait time for everyone is acceptable for now.