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  1. #21
    Player
    Synvul's Avatar
    Join Date
    May 2011
    Posts
    15
    Character
    Neoma Darque
    World
    Famfrit
    Main Class
    Fisher Lv 22
    I am not that level so don't know but have a question about dark matter reduce cost and repairs. Does that help even more?
    (1)

  2. #22
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Shiyo View Post
    How much did it cost you to repair? Castrum was 1.2k per run last pre-patch, and about 20-25% dura loss. No change at all I think.
    Hi Shiyo,

    Didn't repair yet, but checked the NPC right now: 682 gil.

    So today's patch notes state that it was a 60% reduction in costs (500 g -> 200 g). Seems higher in gear damage (factoring in the % reduction), no?

    Also, BTW, we're running our Free Company Action "Proper Care" (Reduces Gear Damage).
    (0)
    Last edited by Kiara; 09-13-2013 at 05:31 AM.

  3. #23
    Player
    Sajittarius's Avatar
    Join Date
    Apr 2012
    Location
    Gridania
    Posts
    61
    Character
    Shin Gandalf
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    self-repairing is good exp for crafting by the way, grade 5 stuff can give 500-1500 exp per repair depending on item/lvl
    (1)

  4. #24
    Player rtpsoulx's Avatar
    Join Date
    Mar 2013
    Location
    Limsa Lominsa
    Posts
    191
    Character
    Tikara Mikani
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    It honestly seems like all everyone does is complain on the forums...

    "SE we need afk timer so i can login!" "SE i dont like being booted for being afk!" "my gear wears too fast now" "i can't make money only grinding endgame content" "SE can you do maintenance when i'm sleeping and it's inconvenient for you?" "SE the CNJ guild quests are too hard" "SE my character has no butt!"

    Like seriously alot of the threads i see just make me laugh, people want a challenge then cry because it's "too hard", want a feature for something they themselves found a workaround for then complain once all their threads have been heard. The game really isn't that hard, i did the CNJ quests drunk and in nothing but "heat resistant" armor <.<. if your gear is wearing "too fast" then lvl the craft that can repair it. I would rather have server stability than have them waste time tweak/retweaking armor durability...
    (5)

  5. #25
    Player ilJumperMT's Avatar
    Join Date
    Jun 2013
    Posts
    160
    Character
    Skadi Frostborn
    World
    Moogle
    Main Class
    Pugilist Lv 50
    Its retarded before Tank used to get 400G Max repairs.

    Now everyone get 1k+ repair per run.
    (0)

  6. #26
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Kiara View Post
    Hi Shiyo,

    Didn't repair yet, but checked the NPC right now: 682 gil.

    So today's patch notes state that it was a 60% reduction in costs (500 g -> 200 g). Seems higher in gear damage (factoring in the % reduction), no?

    Also, BTW, we're running our Free Company Action "Proper Care" (Reduces Gear Damage).
    Castrum has always took away 20% gear durability. Gear damage hasn't increased at all.
    (3)

  7. #27
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    Just run Amdapor Keep. If you get all the chests that's 14 Bronze Pieces Each (1,400g). With 2 deaths, and killing everything I had less than 500g in gear wear (Admitedly this is in Ilvl 55~60 equipment).

    So as I see it Amdapor is now:
    +500~1,000g (depending Ilvl)
    +80 Philo
    +40 Mythic
    45~60min clear time

    Honestly not that bad
    (1)

  8. #28
    Player
    Yoohre_WildRiver's Avatar
    Join Date
    Apr 2011
    Posts
    758
    Character
    Yoohree Reborn
    World
    Zalera
    Main Class
    Culinarian Lv 70
    1k gil is nothing....

    even 10k is w/e.

    i still dont understand how people cant make gil.. i wanted to see if this was true.. did like 4 guildhest and got 12k-15k gil.. in like 30 min..and these are redoable... stop been lazy ppl!
    (0)

  9. #29
    Player
    Yoji's Avatar
    Join Date
    Nov 2012
    Posts
    16
    Character
    Yoji Ro
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Tari-F View Post
    I'd take it, but that's just because I'm used to it from FFXI, and it has nothing to do with the in-game gil situation. /cough

    It would also make raises and grinding mobs in dungeons more worthwhile again, though I'm sure they can find ways to make things work out that don't involve bringing back the generally-disliked exp death penalty.
    I think durability system is much worse. Disliked because of how things were in XI but here it would be different. I can't bear to keep repairing my gear and crafting has less emphasis in v2 anyway - I hear other people can't repair your gear now?? It's just a chore, you could get a decent buffer from a short time doing fates that could last a while. All I see is people crying over expensive repairs and low income.

    People don't like being punished but at the moment we are even if we succeed.
    (0)

  10. #30
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    Quote Originally Posted by Yoohre_WildRiver View Post
    1k gil is nothing....

    even 10k is w/e.

    i still dont understand how people cant make gil.. i wanted to see if this was true.. did like 4 guildhest and got 12k-15k gil.. in like 30 min..and these are redoable... stop been lazy ppl!
    You don't get that massive clear bonus on subsequent clears.
    (0)

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