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  1. #11
    Player
    Ahlen's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Ahlen Cross
    World
    Ultros
    Main Class
    Marauder Lv 50
    At least they lubed everyone up, beforehand.

    Exp loss is a toxic mechanic that should never, ever, see the light of day again. Let it be gone forever.
    (7)

  2. #12
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Raifuru View Post
    The gear degrade rate hasn't changed.

    You're just fighting more than 3 bosses now. You're fighting a good maybe 60 or 70+ mobs to get to the bosses.
    Welcome to playing the right way.
    Raifuru,

    If you read my original post, I stated it was for Castrum Meridiunum. I've been running CM properly since the first time I tried it for Story Mode. We've never "speed run" Castrum before or after the patch. Gear Damage is higher.
    (2)

  3. #13
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kiara View Post
    Stuff
    How much did it cost you to repair? Castrum was 1.2k per run last pre-patch, and about 20-25% dura loss. No change at all I think.
    (0)

  4. #14
    Player
    AarosLunos's Avatar
    Join Date
    Mar 2011
    Posts
    197
    Character
    Aaros Lunos
    World
    Hyperion
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Kiara View Post
    Raifuru,

    If you read my original post, I stated it was for Castrum Meridiunum. I've been running CM properly since the first time I tried it for Story Mode. We've never "speed run" Castrum before or after the patch. Gear Damage is higher.
    Ah but you also said you used Amdapor Keep as a test. You have no supporting evidence at all.

    Quote Originally Posted by Kiara View Post
    Aaros, yes it's happening. And I did plenty of proper runs in Castrum and Palace and Keep before the patch. The Durability has been increased.

    My complaint is that on the surface, it looks like Yoshi P and the team are "doing a good thing" reducing NPC Repair Costs (which were too high); and that's great. But then, they secretly ninja patch in Higher Gear Damage / Wear, which basically is being dishonest to the community.
    Considering the level of outright negativity and nitpicking on the forums, I suspect that someone else would have already complained about this if it was an issue. But that has not happened. When someone makes accusations such as this, the burden of proof is the one doing the accusing to show evidence. You have not done so.
    (3)
    Last edited by AarosLunos; 09-13-2013 at 05:04 AM.

  5. #15
    Player
    Kiara's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,462
    Character
    Kiara Silvermoon
    World
    Masamune
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by AarosLunos View Post
    Ah but you also said you used Amdapor Keep as a test. You have no supporting evidence at all.
    Hi Aaros,

    Sorry I should've clarified: We did Castrum w/ 100% repaired gear (happy we had reduced costs at NPC). Then noticed how much Gear Damage we took. AK was separately run later.
    (0)

  6. #16
    Player
    Orophin's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    3,446
    Character
    Orophin Calmcacil
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Kiara View Post
    Aaros, yes it's happening. And I did plenty of proper runs in Castrum and Palace and Keep before the patch. The Durability has been increased.

    My complaint is that on the surface, it looks like Yoshi P and the team are "doing a good thing" reducing NPC Repair Costs (which were too high); and that's great. But then, they secretly ninja patch in Higher Gear Damage / Wear, which basically is being dishonest to the community.
    I did a full Meridianum run Tuesday night and I had about 20% durability loss. No deaths.

    I think you're either imagining things or this is an unintended side effect of the patch, but if it was their intention to speed up durability loss at the cost of lower repairs I'm pretty sure they would have put that in the patch notes.
    (4)

  7. #17
    Player
    Moktor's Avatar
    Join Date
    Aug 2013
    Posts
    21
    Character
    Karl Hungus
    World
    Faerie
    Main Class
    Gladiator Lv 50
    What really amazes me is that people think it is perfectly reasonable to have to swap gear just to keep it from wearing out. The "Use it and wear it out" system is really pretty bad. Gear wearing out from death is acceptable, as it is more a punishment for failure rather than an added price to play the game. Some people here would defend an S-E decision if they were going to come to your house and steal your silverware.

    I like the game, but it sure as heck isn't the greatest thing since sliced bread. These are realistic complaints, stop trying to shut people down just because you think S-E can do no wrong. The fact that we have ARR at all is proof that isn't true.
    (4)

  8. #18
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Kiara View Post
    Hi Aaros,

    Sorry I should've clarified: We did Castrum w/ 100% repaired gear (happy we had reduced costs at NPC). Then noticed how much Gear Damage we took. AK was separately run later.
    Please tell me how much it cost to repair after one single Castrum clear, it was 1.2k per run skipping most of the trash and zero deaths before this patch.
    (0)

  9. #19
    Player
    Tari-F's Avatar
    Join Date
    Sep 2013
    Posts
    94
    Character
    Tari Falhs
    World
    Diabolos
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Moktor View Post
    What really amazes me is that people think it is perfectly reasonable to have to swap gear just to keep it from wearing out. The "Use it and wear it out" system is really pretty bad. Gear wearing out from death is acceptable, as it is more a punishment for failure rather than an added price to play the game. Some people here would defend an S-E decision if they were going to come to your house and steal your silverware.

    I like the game, but it sure as heck isn't the greatest thing since sliced bread. These are realistic complaints, stop trying to shut people down just because you think S-E can do no wrong. The fact that we have ARR at all is proof that isn't true.
    While you have a very reasonable complaint, this thread is about something else.


    The whole swapping gear concept doesn't even factor into what the OP is discussing, so I'm not sure why it was brought up earlier in the thread at all, honestly.
    (1)

  10. #20
    Player
    LunarEmerald's Avatar
    Join Date
    Aug 2013
    Posts
    1,851
    Character
    Lunar Emerald
    World
    Leviathan
    Main Class
    Reaper Lv 90
    1.5k for repairs is way better than 4k

    Repairing isn't so bad anymore.
    (1)

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