Running heroics in WoW was more fun because there was more than one dungeon that dropped endgame currency. We have 1 dungeon that drops a decent amount of stones of both kinds and at the least are forced to doing it 8 times week. 8 hours a week grinding the same dungeon is boring, shitty game design, and is generally a bad idea.

The only reward you get for clearing trash now is a larger repair bill, YAAAY. Thanks SE for shitting on your hardcore fan base, good job. I understand wanting us to kill the stuff, but make the mobs worthwhile in some small way. Make a nice, clean, fast run at least offset the repair cost if not net a tiny profit. Come on.