You want easy money ? be a leatherman, it help you create gils as investment long term, then harvest in miner and sell all the shard u have. you should have money in no time. I got 240K from this even I am only 37 for now ( main DRG)
You want easy money ? be a leatherman, it help you create gils as investment long term, then harvest in miner and sell all the shard u have. you should have money in no time. I got 240K from this even I am only 37 for now ( main DRG)
RedDemon : Sometimes being evil is necessary to bring peace to others!
They are making repair costs lowered after tomorrow's maintenance. Gil problem should be solved!
If you're losing money you're teleporting around too much and blowing it. Hardly anything from vendors is expensive and repairs really are not all that much.
yeah lets have communism and socialism that will work!
Fixing repairs only plugs up a hole in the economy tank of water. However the water inside still isn't circulating so the water will still stagnate. Disciples of War and Magic don't need anything crafted from the crafters other than a one time relic weapon base and maybe consumables. Lots of items will hang in on the market board with crafters undercutting each other until items are worthless and once crafters catch wind of this (which they probably already have) they stop buying from the gatherers who also stop gathering since it's no longer worth it. In short, I'm of the opinion that the problem still isn't solved unless what SE is planning to do is to cut off the other two branch of classes. This is my main concern and if anyone has any ideas/information pointing to the contrary please let me know.
GO to their website. END up with a keylogger. CLuelessly logs onto account. Bam there goes your account.
Its more or less a personal security issue than something that happens ingame.
When all is lost,
All is in vain.
When Good and Evil,
Unite in pain.
Rivers of swords must join as one,
Only then shall the spell be undone.
Honestly lowering repair costs more or less soothes my concerns. As it is now, it costs too damn much to repair my stuff, so the idea of it being cheaper (even a little cheaper!) eases my mind. Right now the costs equal about the income the average player got from doing the usual runs of dungeons or what have you, you were lucky to break even in other words. If this allows for a small profit (even if it only amounts to a few hundred gil) that is more than enough to make me happy. I don't mind expensive repairs, so long as they don't cost as much (or more) than I make being an adventurer.
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