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  1. #51
    Player
    Crowley's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    88
    Character
    Aliester Crowley
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    I had been using fracture, but was wondering about Poisoning instead (although that one takes a huge amount of GCD) Think requires refresh every 2 'cycles'

    So ToD / Fracture DoTs all gain benefits from our stacked self-buffs from skills / Raging Strikes?

    (or you guys do it just to buff the 100 potency hit from Frac)

    You guys have a link to the parser? Guess I could answer #1 with #2 lol
    (0)

  2. #52
    Player

    Join Date
    Aug 2013
    Posts
    58
    Quote Originally Posted by Subucnimorning View Post
    I don't use arm of the destroyer ever unless the silence is necessary. If I don't need perfect balance and its up ill hit that and chain rock breaker and then invigorate! Other than that I do normal st rotation except always hit rock breaker every 3rd global
    Arm of the Destroyer is fairly good when Garuda just spawns the feathers under her, all clumped up, i can use it twice (+ Howling Fist) until they sepperate and can be nuked "normally".

    Quote Originally Posted by Crowley View Post
    You guys have a link to the parser?
    http://ffxiv-app.com/
    (0)

  3. #53
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Usotsuki View Post
    Arm of the Destroyer is fairly good when Garuda just spawns the feathers under her, all clumped up, i can use it twice (+ Howling Fist) until they sepperate and can be nuked "normally".
    I stay on the boss during feathers on Garuda so never had the chance to mess with that.
    (0)

  4. #54
    Player
    cfStatic's Avatar
    Join Date
    Aug 2013
    Posts
    86
    Character
    Reyka Skyyguarde
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    What are people parsing and in what gear are they parsing that?
    (0)

  5. #55
    Player
    Crowley's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    88
    Character
    Aliester Crowley
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Thx for the link. After much reading I learned the answer to my DoT question (and that about losing x-class skills with adv job)

    Seems MNK is useless for 'making a build' which is what 1.0 brought me in with (FF tactics!)

    95% of skills on any class are not transferable .... less with adv jobs.

    Guess they back to reg MMO style
    (0)

  6. #56
    Player
    Pinkie_Pie's Avatar
    Join Date
    Aug 2013
    Location
    555-None of your business
    Posts
    701
    Character
    Brynhilda Skyforge
    World
    Malboro
    Main Class
    Warrior Lv 90
    bump for new monks
    (0)
    When you see someones glamour with non matching boots

  7. #57
    Player OrganizationXIll's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    285
    Character
    Soraxas Straeh
    World
    Goblin
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by LiuKang View Post
    Theoretically DoTs should add more DPS as their potency over the duration is more than any other Monk attack.

    Demolish = 240 total potency
    Touch of Death = 270 total potency
    Fracture = 220 total potency

    However, doing many many AK speed runs I find that bosses die noticeably faster when I use a simple rotation (DK - Twin Snakes - Snap Punch) as opposed to keeping DoTs rolling.
    You can't calculate the potency exactly like you did. It doesn't tick every three seconds based on when you cast it. It is based on an internal global tick timer, that is every three seconds. Basically, everyone's DoT's tick at the EXACT same time across the ENTIRE server. Some times you can cast a DoT and get 6 ticks out of an 18s and sometimes it might be only 5 ticks.
    (0)

  8. #58
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by OrganizationXIll View Post
    You can't calculate the potency exactly like you did. It doesn't tick every three seconds based on when you cast it. It is based on an internal global tick timer, that is every three seconds. Basically, everyone's DoT's tick at the EXACT same time across the ENTIRE server. Some times you can cast a DoT and get 6 ticks out of an 18s and sometimes it might be only 5 ticks.
    Even In a worst case scenario (full DoT ticks minus 1 tick) they are still our strongest attacks per gcd. If something won't live that long I would recommend the Impulse Drive rotation (I found this to work very well on the early stages of HM Garuda where they are very short).
    (0)

  9. #59
    Player
    Spythe's Avatar
    Join Date
    Aug 2013
    Posts
    95
    Character
    Spythe West
    World
    Diabolos
    Main Class
    Lancer Lv 44
    Quote Originally Posted by Subucnimorning View Post
    I stay on the boss during feathers on Garuda so never had the chance to mess with that.
    If someone is quick enough to bind you can get off a Howling Fist(should be doing anyone when they spawn on her), a Rockbreaker, or a AoTD if it fits into your rotation. You can also do this before they move out without a bind.

    Just wanted to give a tip for people talking about AoTD it only does more dmg than your single target moves DK or BS if you hit more than 4 mobs with it. So 4 or more AoTD in your rotation to a Rockbreaker, IF YOU HAVE THE TP TO SPARE.
    (0)

  10. #60
    Player
    Garlyle's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,349
    Character
    Alvis Yune
    World
    Adamantoise
    Main Class
    Fisher Lv 70
    Quote Originally Posted by OrganizationXIll View Post
    You can't calculate the potency exactly like you did. It doesn't tick every three seconds based on when you cast it. It is based on an internal global tick timer, that is every three seconds. Basically, everyone's DoT's tick at the EXACT same time across the ENTIRE server. Some times you can cast a DoT and get 6 ticks out of an 18s and sometimes it might be only 5 ticks.
    If your DoT duration is 18 seconds, you should get a tick at
    0.1-3.0 seconds in
    3.1-6.0 seconds in
    6.1-9.0 seconds in
    9.1-12.0 seconds in
    12.1-15.0 seconds in
    15.1-18.0 seconds in

    All the DoTs (at least for monk?) are in multiples of 3, so regardless of when the tick is, you should always be getting every 'tick' of damage, whether the server timer for DoTs is the moment you apply the DoT or you literally just missed it. If it is possible to get one less tick of damage, it would be extremely rare.
    (2)
    Last edited by Garlyle; 09-11-2013 at 09:26 AM.

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