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  1. #1
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    Could anyone provide non-machine translations for:

    10: like Blizzard's World of Warcraft, an open interface to the player UI, equal to let players also joined the ranks of game development, making the user experience on the World of Warcraft users have more choices in the future also FF14 do it? Or if you have other ideas?
    13: PVP is the Chinese players are more concerned about a topic, then the content of PVP in the proportion of the future in the game there?
    It may be a lot of people last September, after serving the international version of the impact of open and read a lot of negative evaluation, on the Final Fantasy 14 is still uneasy. However, the international edition is a very fast speed patch update, and soon after the raid, and large-scale battle system changes will bring greater innovation. So it is not the ultimate fantasy for the past 14, but for the next Final Fantasy 14, please continue to pay attention to trends in the international version. To the world look forward to Final Fantasy players, whether it is development or operation, will be united to move forward, I hope we can continue to support and look forward to!
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  2. #2
    Player
    Nuru's Avatar
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    Mar 2011
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    2,141
    Character
    Atehki Mejastra
    World
    Sargatanas
    Main Class
    Arcanist Lv 60
    10: like Blizzard's World of Warcraft, an open interface to the player UI, equal to let players also joined the ranks of game development, making the user experience on the World of Warcraft users have more choices in the future also FF14 do it? Or if you have other ideas?
    Seems like they are asking about a mod-friendly UI.

    13: PVP is the Chinese players are more concerned about a topic, then the content of PVP in the proportion of the future in the game there?
    To me, this sounds like asking if there will be Pvp, since the Chinese players are more concerned for this type of content. If so, how will it be implemented and to what proportion to the game? (Meaning, how much of this game will be PvP content.)

    It may be a lot of people last September, after serving the international version of the impact of open and read a lot of negative evaluation, on the Final Fantasy 14 is still uneasy. However, the international edition is a very fast speed patch update, and soon after the raid, and large-scale battle system changes will bring greater innovation. So it is not the ultimate fantasy for the past 14, but for the next Final Fantasy 14, please continue to pay attention to trends in the international version. To the world look forward to Final Fantasy players, whether it is development or operation, will be united to move forward, I hope we can continue to support and look forward to!
    There may have been a lot of people that gave negative evaluation since the release in September, and yet it still isn't going too well. However, the updates are coming fast, and after the raid and battle system updates, it will bring greater innovation. So its not the Final Fantasy XIV of the past, but it is the Final Fantasy XIV of the future that we all can look forward to, whether it is in development or operation. We hope you continue to support Final Fantasy XIV development, and please look forwards to the future of FFXIV.

    This is just how i see it.
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  3. #3
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    Quote Originally Posted by Ilean View Post
    Could anyone provide non-machine translations for:
    Errr... sorry, for the first 2 quotes I meant translation for their respective answers... ^^U
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  4. #4
    Player
    bird's Avatar
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    Mar 2011
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    Character
    Windup Bird
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    Quote Originally Posted by Ilean View Post
    Errr... sorry, for the first 2 quotes I meant translation for their respective answers... ^^U
    10. blizzard's wow has an open user interface for players which allows them to customize their interface along with the possiblity of add-ons and mods. this permits players to to join the ranks of game developers, giving them a type of game experience that invites countless possibilities. will ffxiv have the same open interface as wow? or do you have some other ideas?

    yoshi: we will import the concept of plug-ins after all aspects of the game are ready. (the following part is very hard to translate for me) we will redesign script production methods in order for players to find better choices.*

    13. pvp is a topic of concern for chinese gamers. how much weight will pvp content have in the future of this game?

    yoshi: currently we're planning to produce game content that has a "focused challenge" and attracts those who like battlefield/colosseum and pvp. so, we are not requiring every ffxiv player to engage in pvp. rather, like in wow, we want the players to easily and clearly find content that are suitable for them. i myself love pvp. so please stay tuned.

    14. thank you for granting us an interview. do you have anything else you would like to say to the chinese gamers?

    yoshi: perhaps a lot of people felt the impact after the worldwide release of game last september. perhaps they still feel uneasy about ffxiv after reading a lot of negative critiques. however, currently we are rapidly conducting patch updates to fix the game. moreover in the near future, the large scale changes of the party system** and battle system will bring bigger reforms. therefore, please continue to follow our progress as we move toward the future of ffxiv, without being weighed down by the past (i took a bit of personal freedom to translate this. then he talks about we need to unite and march forward together...please continue to support and anticipate new developments...sorry to rush the rest. it's lunch time.)

    **this was translated as "raid" via the translator as I'm not terribly familiar with technical terms.
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