So we wont be getting a class system on this patch thenyup he did. not gonna translate word for word but basically he said that
the battle system and UI changes are the top priorities right now. reaction time in the user interface and the strengthening of display information (not sure what this means) have improved a lot from previous patches. next phase in game development would be to further improve UI in conjunction with the improvement of the battle system. i know very well that the lack of game content is of great concern, but unless the battle system is revamped first, we cannot proffer... "game-ability"... "gamingness" ... "essence of the game." (i can't think of a better way to translate this sorry). so, concurrent with our efforts to repair the battle system and UI, we are prioritizing the creation of endgame content. although i've only been executive producer for about four months, the game has undergone tremendous overhaul. there will be even bigger changes in the future, so please stay tuned for further updates to the ffxiv international edition.
also, the interviewer referred to chocobos as "golden land walking bird," or "land walking bird," not the originally leaked "horsebird."?
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I think they are talking about both since they are very closely related. I could be wrong though. Regardless, since they've been working on the overhauls for the past 4 months and we have yet to see any of them in action, they should logically come in quite fast succession, if not all at the same time, for the next 6 months. While it took them time to get started, the ball is rolling.
I think this will only benefit us in the long run. If the specs are too high for internet cafés, they have more pressure to improve the game engine. Although I don't think their plan was to have a huge community right from the get-go, but slowly and steadily let the playerbase grow, just like with XI.Hmm this is very true. Not so sure if FFXIV would do so well in that sense.
Last edited by Betelgeuzah; 05-06-2011 at 06:46 PM.
Hi! I want to stress that there is no specific talk of the new patch anywhere in this interview. The questions were designed to introduce the game to a new market. Therefore, yoshi gave an overview of the general direction ffxiv is heading.
To answer your question, i skimmed through the interview again and it doesn't seem like the class/job/armoury system was mentioned at all. I found another paragraph tho about the battle system:
since we have operated ffxi for over 8 years, we are planning to further develop the battle system (i assume we're talking about 14 here). by combining it with the current mmo standards, we are to create a new system to correct the current battle system, emphasizing the importance of positioning and the concept of skillchaining / comboing / chain abilities (this is in response to the interviewer's reference to vagrant story), and finally it will evolve into something essentially different from the current battle system. in fact, we we have completed the design stage of the new battle system, and are preparing to enter the implementation/production stage.*
(i'm sorry but the chinese language doesn't emphasize tenses. i tried my best to streamline the sentences into a cohesive paragraph. the original translation from japanese to chinese, whether or not intentional, was a pretty long run on sentence, and fragmented.)
Hope this helps! (See...not all chinese are rmt's ;P)
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