Results 1 to 10 of 242

Hybrid View

  1. #1
    Player
    Cycloptichorn's Avatar
    Join Date
    Sep 2011
    Location
    Ul'Dah
    Posts
    448
    Character
    The Cyclops
    World
    Cactuar
    Main Class
    Gladiator Lv 44
    Quote Originally Posted by Menubrea View Post
    Spiritbonding does not generate gil, leves only generate gil if you're a crafter and can provide the materials yourself. It's a gil fountain, sure, but it's honestly an insignificant one, especially considering people are more inclined to sell the items on the market board for own personal gain rather than generating gil into the economy.
    Ridiculous. HQ repeatable leves not only give you triple money, they give you triple XP. Crafters use these to level their classes up - a lot. It's like legalized, power-leveling crack for crafters, starting in the middle range of their leves. That's a lot of new money being injected by the crafters into the economy, and yaknow what I'm going to do when I've topped out my original crafts? Get started on other crafts and do exactly the same thing. I need the XP WAY more than I need the money and will end up doing hundreds of these leves.

    Adventurers have no reasonable way to make money, your solution is to have us stroll around naked for a few hours, zerging FATEs. Doing so for a few hours by the way, would probably fund about the the same playtime in dungeons and anything beyond that would result in flat deflation in the economy.
    Go hunt some monsters, to get me the drops, which are materials I need to level my crafts up. If you put a bit of time into researching what's on the AH and how much it's selling for and how fast it's selling, you can make quite a bit of money. Don't worry about the 5% fees taking money out of the economy - I'll put it all back in for ya.
    (4)

  2. #2
    Player
    Menubrea's Avatar
    Join Date
    Sep 2013
    Posts
    79
    Character
    Edda Menubrea
    World
    Cactuar
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Cycloptichorn View Post
    Ridiculous. HQ repeatable leves not only give you triple money, they give you triple XP. Crafters use these to level their classes up - a lot. It's like legalized, power-leveling crack for crafters, starting in the middle range of their leves. That's a lot of new money being injected by the crafters into the economy, and yaknow what I'm going to do when I've topped out my original crafts? Get started on other crafts and do exactly the same thing. I need the XP WAY more than I need the money and will end up doing hundreds of these leves.

    Go hunt some monsters, to get me the drops, which are materials I need to level my crafts up. If you put a bit of time into researching what's on the AH and how much it's selling for and how fast it's selling, you can make quite a bit of money. Don't worry about the 5% fees taking money out of the economy - I'll put it all back in for ya.
    Again, this is not about personal monetary gain. It's about the server economy as a whole. I use leves to level crafts too, I made the argument solely on a monetary basis, and it's not a lot of money, not compared to the absurd gil sinks that exists at endgame.

    For the record, I have plenty of gil, it's not hard to get -- yet.
    (0)