Results 1 to 10 of 87

Hybrid View

  1. #1
    Player
    KMarsara's Avatar
    Join Date
    Aug 2013
    Posts
    78
    Character
    Kathrine Marsara
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    solid 60 fps till you look at the direction of that aerthryte, and its a killer goes as low as 28 fps on a i7 3770k @4.5ghz, gtx 690 340.29 drivers and samsung 840 ssd
    (1)

  2. #2
    Player
    Dremic's Avatar
    Join Date
    Oct 2011
    Posts
    30
    Character
    Dremic Sin
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    by the way.

    there are a couple things that will help you out with your fps until they optimize the engine a little.


    Occlusion is the big one, this disables rendering objects that you arent looking at. it has no effect on your visuals and will increase your FPS by a lot.

    shadow resolution and shadow cascading to normal. that will help as well.

    under display options turn off frame limiter. if youre sensitive to tearing like i am turn on vsync and triple buffering through catalyst or nvidia control panel.
    (0)

  3. #3
    Player
    Ranebow's Avatar
    Join Date
    Feb 2013
    Posts
    104
    Character
    Justice Knight
    World
    Odin
    Main Class
    Gladiator Lv 32
    Quote Originally Posted by KMarsara View Post
    solid 60 fps till you look at the direction of that aerthryte, and its a killer goes as low as 28 fps on a i7 3770k @4.5ghz, gtx 690 340.29 drivers and samsung 840 ssd
    That's a separate issue of simply those areas being congested with player characters and objects that are rendered by the CPU. What we're describing is that in open areas with no visual activity on screen, panning the camera depletes performance to unnatural levels - and by pan I don't mean 360, 180 or even 90 degrees. A simple flick of the mouse or analogue stick and NOSE DIVE goes the FPS.

    Quote Originally Posted by Dremic View Post
    by the way.

    there are a couple things that will help you out with your fps until they optimize the engine a little.


    Occlusion is the big one, this disables rendering objects that you arent looking at. it has no effect on your visuals and will increase your FPS by a lot.

    shadow resolution and shadow cascading to normal. that will help as well.

    under display options turn off frame limiter. if youre sensitive to tearing like i am turn on vsync and triple buffering through catalyst or nvidia control panel.

    Yes, not so much and yes you can disable any frame limit/vsync in game and use one at the driver level. However I haven't seen any noteable difference in performance or smoothness via one method over the other.
    (0)