
I've got 2 7950's and no matter what I do I still get random drops to 40+ FPS.

Where do you change the Power Control Settings? Thanks!Since last Patch AMD USERs are foreced to increase their maximal allowered TDP on their card.
You have to set "Power control settings" to +20 to have nearly the same performance like before. (mostly on cards using overclock -> overclocked by manufacturer ,too)
Example Powercolor HD7870 PCS+ vortex II
Other Games like BF3, Smite, and programs like 3dMark runs normal like before.
before patch
Power control setting: 0 --> 55-68 fps
after Patch
Power control setting: 0 --> Card clocks with only 450 mhz results in 20-30 fps on max settings
Power control setting:+20 --> Card clocks wizh 1150 mhz results in 50-63 fps on max settings
Same with Catalyst Control Center 13.4 and 13.8 beta 2
Edit: Nevermind, found it. Will update if I see an improvement. Thanks!
Last edited by Krozjin; 09-09-2013 at 04:31 AM.

i5-3570K @ 4.4GHz stable 72 hours on Prime95
8GB DDR3
2x 7950 Vapor-X on boost profile (950/1250)
256GB Vertex 4
LAN connected to 100Mbps line from Singapore
13.8 Beta 2 drivers, clean installed
Nothing else is running except FFXIV. Random drops to 40+FPS in non-intensive areas.
OP your system build is just fine, it's high end and the parts are well matched, the bad performance you're getting has to be software, e.g. when is the last time you updated the drivers for your bios, gpu etc. and or wiped your HDD and did a fresh OS install?Build:
MOBO: z77 fatal1ty performance
GPU: GeForce GTX 670
CPU: i5-3570k @ 3.4ghz
RAM: 8GB DDR3 Corsair Vengeance
PSU: TX-Series 750W Corsair
OS: Windows 7 64-bit Home Edition
My temperatures are fine when running as well. My CPU stays at about 40C and my GPU runs at about 50C.
not if you keep it cool. btw the K after the CPU designation annotates an unlocked multiplier, which is in fact designed by intel to be overclocked by the end user.
Flat wrong, look at the list again the gtx 680 is high end and costs $399 and a bit cheaper if you catch a sale.
I have the EVGA GTX 680+ 4GB with 16GB G.Skill ram with the i7 3770K @4.3GHzI have a GTX680, 32gb of ram, and a high end i7 cpu and just like you I have bad performance but only in certain places.
While I think the game could be somewhat better optimized, I think that maybe the overpopulation is exacerbating the performance drops in places like cities since in my experience with the game the big frame rate drops tend to be when I get near areas where people are gathered.
this all tied to a Asus P8Z77-V Deluxe powered by fatal1ty 1000W PS and have have zero performance issues no matter how much is happening, I've been in 150+ fates and maybe dip to 38+ FPS buttery smooth with no hiccups, freezes or stall, that's on a 1920X1200 24" monitor.
In my experience in the Alpha, Beta, Head start and release, the game has performed flawlessly (when I could log in) it seems to be optimized amazingly well.
Is checking your PC to make sure it isn't a laptop something you have to do often?Running on MAX FFXIV Settings.
AMD Crosshair V Formula-Z
AMD FX-8350 8 Cores
AMD Radeon 7950
16GB G-Skills
Thermaltake 1000W Tough Power
Thermaltake Level 10 GT Case
Windows 8 Pro 64-bit
The FPS are display within FFXIV.
Max FPS:
135.2
Min FPS:
45.8
Remember, cooling is extremely essential to high FPS.
Make sure your system isn't a laptop and that your desktop has sufficient airflow.
I also speculate that your power supplies may be lacking, and unable to push your hardware when it needed most.
or is it ok if I just check once and maybe put a note on it that says "Not a Laptop" sufficient?
Cooling has zero to do with fps, you can run an nVidia at 90 Celsius all day and get the exact same fps as my gpu on water that maxes at 41 Celsius when overclocked 20%.
A cooler card will degrade slower, and possibly be more stable at higher clocks but not change the FPS even by one regardless of the temps (within normal thermal operation parameters)
Also a check the TDP of the Kepler architecture, it's very low, same as the Ivy Bridge cpu. 750W is more than enough, he could even SLI 2 670's with it and still sufficient have headroom.
Last edited by demacy; 09-06-2013 at 05:16 PM.
As the rest of you, my FPS is all over the place,very unstable. The FPS can range from 70-90 ( sometimes 100 at times ) then nose dive if I pan the camera around right down to 40 fps or less. I wouldn't be so irritated if there was a lot going on,but it drops when there is virtually nothing there. The other thing I've noticed when this happens is the GPU and CPU usages are low,so why isn't the game pushing my GPU to 99% like every other game does. I've posted these screenshot a few times, but I'm going to post them again to show the constant fps battle going on:
My rig:
i5-4570 @ 3.20GHz
8GB 1600 elite ram
GTX 670 Power Edition OC'd
B85 MSI mobo
2013 GS gaming 600w corsair PSU
Agreed, just supporting you - saw your other post as well. The game will be CPU intensive as most MMORPGs are, however there seems to be a caching /rendering issue when panning the camera. I am highly in belief it's due to server loads, the way the game handles character rending - and more importantly to the point of LOD and proximity cut off points (e.g. how many on screen for how long at what distance) - as well as LOD caching and culling.As the rest of you, my FPS is all over the place,very unstable. The FPS can range from 70-90 ( sometimes 100 at times ) then nose dive if I pan the camera around right down to 40 fps or less. I wouldn't be so irritated if there was a lot going on,but it drops when there is virtually nothing there. The other thing I've noticed when this happens is the GPU and CPU usages are low,so why isn't the game pushing my GPU to 99% like every other game does. I've posted these screenshot a few times, but I'm going to post them again to show the constant fps battle going on:
My rig:
i5-4570 @ 3.20GHz
8GB 1600 elite ram
GTX 670 Power Edition OC'd
B85 MSI mobo
2013 GS gaming 600w corsair PSU
It wasn't like this in BETA 4.



There may be something going on with how cities/encampments are being rendered vs. out in the field as well---kind of like how FFXI would nosedive in some cities/areas because of specific structures and such. Remember North Sandy during the Christmas event? If you ran through there and had your camera pointed in the direction of that glorious tree, frames would drop about 30%--even when you couldn't see the tree because you were inside your nations office. And the sandworms and raptors in Abyssea could make things go bonkers when a bunch were on screen too.
In general things are optimized well, but when certain things come into view (single or en mass), it may be straining a marginal setup. The trick is narrowing down exactly what those things are (possibly the crystals, like it was with maws and confluxes in XI?).



certainly seems to be something with specific structures on the map. Sitting at the Hawthorne Hut crystal, looking outward from the camp it's 50-60 FPS everywhere I look. Turn and look down through the tents... and it drops to around 40 FPS. Ran over to Little Solace and panned around. When I looked in the direction of Hawthorne Hut---38-40 FPS, anywhere else it was the same 50-60 FPS.
Strangely enough though, the tents in Little Solace didn't cause any problems... it appears to be something specific to the Hawthorne Hut---and it doesn't appear to be the crystal, as I was standing with the tents to my back and looking at it and was locked in at a steady 55 FPS---but when I turned around to look at the Choco Keep's tent it dropped to 43 FPS. Moved into specific tents, and while it fluctuated a little, it wasn't dipping to 40--but when I moved to just focus on the hut itself, it was 38-43 FPS.
So, it certainly seems like some (if not all) maps may have very specific "hot spots" on the map that are affecting frame rate when your view is pointed in that direction.
After talking to a very helpful fellow in another thread, this would seem to be the case. It's just extremely distracting when running around and turning the camera to look for mobs/items needed for quests. Still, I'm gonna try to push past it and try to accept it, as hard as it may be lol.certainly seems to be something with specific structures on the map. Sitting at the Hawthorne Hut crystal, looking outward from the camp it's 50-60 FPS everywhere I look. Turn and look down through the tents... and it drops to around 40 FPS. Ran over to Little Solace and panned around. When I looked in the direction of Hawthorne Hut---38-40 FPS, anywhere else it was the same 50-60 FPS.
Strangely enough though, the tents in Little Solace didn't cause any problems... it appears to be something specific to the Hawthorne Hut---and it doesn't appear to be the crystal, as I was standing with the tents to my back and looking at it and was locked in at a steady 55 FPS---but when I turned around to look at the Choco Keep's tent it dropped to 43 FPS. Moved into specific tents, and while it fluctuated a little, it wasn't dipping to 40--but when I moved to just focus on the hut itself, it was 38-43 FPS.
So, it certainly seems like some (if not all) maps may have very specific "hot spots" on the map that are affecting frame rate when your view is pointed in that direction.

So I guess the only way to play this at full Max is a 6-core Intel SBE-E system...
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote






