TLDR: New levelling characters do not have a gil issue.That's odd. Although I am a legacy player I have started 2 new characters since the ARR launch. Neither has a problem with gil. Both can buy gear that doesn't come from quests. BTW new characters I start have the tattoo and a few helms, and mounts they can't use, but they DO NOT START WITH MORE GILL THAN YOU.
STOP SPENDING GIL ON TELES.
TLDR: You are a spendthrift.
Educate yourself on the issue please.
There is thousands of players doing fates non stop. Fates every minute with 50-200+ ppl completing them, fates hardly last more then 90 secs. I did over 30 fates and 3 dungeons without repairing once. Thats 3000+ gil in after repairs ~1800 gil in positive.
I didnt even include the guild seals you get had over 5k of seals saved from those 30 fates. You can even trade them in for !!GASP!! dark matter!! Not exactly best use of the seals imo but its an option if your cash strapped.
Players are constantly doing these fates id estimate 2-3 fates being completed every 3-4 minutes in a single zone, multiply that by the multiple zones available...
End game dungeon grinders are the minority so replenish your gil off the majority. If wearing your +99 legendary set of awesomness is costing you 10k every 5 seconds switch to something cheaper? So many people zerg fates you dont need good gear to do them anyways... there is an option where you can save gear sets try using it...
One of the ways to make gil is to create another character, do the main quest, get gil & send them back to main char, then delete & repeat... Otherwise when you get to 50 you stuck with what you have on lower lvs...That's odd. Although I am a legacy player I have started 2 new characters since the ARR launch. Neither has a problem with gil. Both can buy gear that doesn't come from quests. BTW new characters I start have the tattoo and a few helms, and mounts they can't use, but they DO NOT START WITH MORE GILL THAN YOU.
STOP SPENDING GIL ON TELES.
TLDR: You are a spendthrift.
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that is NOT how 'economy' works.
blackmarket takes money out of the game. gil you pay as a commission is NO LONGER available for ANYone. this is not exactly comparable to an ebay fee which is paying the people 'behind' ebay.
tax isn't money taken 'out' of real life economy, either, as it's used for building stuff, paying workers (or state servants), who in turn buy stuff for that money
'economy' does NOT take money out unless there's a serious inflation or you have something like a new currency appearing. for example when several countries with completely different economic value decide on a common currency. that happened roughly 10 years ago... I know that's a long time in internet but still.
please don't talk about how economy works when you obviously have no clue.
I had no issues when my character was new either. But when my quest allagans dried up, my relic quest reared its ugly head, and I had to spam to get tomes for darklight, Repairs became such an issue that running a dungeon period puts me in the negative by a few thousand gil.
Shadow, I think you're going to have to revise your post - you've included WAY too much common sense >.>There is thousands of players doing fates non stop fates popping every minute with 50-200+ ppl. Fates hardly last more then 90 secs. I did over 30 fates and 3 dungeons without repairing once. Thats 3000+ gil in after repairs ~1800 gil in positive.
I didnt even include the guild seals you get had over 5k of seals saved from those 30 fates. You can even trade them in for !!GASP!! dark matter!! Not exactly best use of the seals imo but its an option if your cash strapped.
Players are constantly doing these fates id estimate 2-3 fates being completed every 3-4 minutes in a single zone, multiply that by the multiple zones available...
End game dungeon grinders are the minority so replenish your gil off the majority. If wearing your +99 legendary set of awesomness is costing you 10k every 5 seconds switch to something cheaper? So many people zerg fates you dont need good gear to do them anyways... there is an option where you can save gear sets try using it...
I just don't have the energy to read through the posts anymore. 50% of people don't understand what the thread is about, the other 50% don't care because it doesn't affect them (yet).
I understand the problem, and I agree with those on the forums that understand that there is a problem. This needs to be addressed.
Let us gather Grade 5 Dark Matter again.
Let crafters repair other people's gear again.
Let those who don't understand/don't care suffer apoplexy and be unable to type anymore.
Amen.
Everyone thought paid retainers and fantasia would be the end of it.
You were warned.
Cash shop in, TrystWildkey out.
Instead of make Dark Matter obtainable by DoL again, make it a chest drop in high level content like it was in 1.0
It was a happy time to get dark matter 5 after every Ifrit fight ^^
Would it make you feel better if the NPCs of the world built bigger and better buildings for you to see then? The money is taken to a place where you cannot use it. You no longer have access to it, just like real life. There are no fees going to NPCs because the NPCs are static. If SE brings in a large amount of gil or ways to quickly amass gil then gil becomes worthless. You see things on the AH for millions of gil, which happened pretty quick in XI from what I remember. You can't compare a game economy to real life economy. Please don't talk about how economies work when you obviously have no clue.
War doesn't determine who is right, only who is left.
:P Why do that? Love seeing Savage Might IIIs going for ~10k and Quicktongues/Battledances for 50k+ -x-
If we had a stable way of generating gil, feel like prices wouldn't be over such a large range (and hurt Tanks/healers more than anyone)
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