Quote Originally Posted by Laeore View Post
In terms....
So crafted gear should be the "new player's welcome" gear?

No thanks.

Also where's the sandbox direction? AF gear? Like, "Woah grats player, you are level 45, heres some gear which completely makes armor rank 40-55 USELESS.". And dont tell me you can HQ it and its better, the cost of making this(ilvl55 btw), lets say the craft log 45+ is the LOLzone, these are not the recipes you are looking for) on my server is about 40k gil + a sum for HQ = lets say 50k gil. Who would pay 50k gil for +2 to all stats and some materia slots that CANT accept basic stat materia due to caps? I wouldnt, and I dont blame others as well.


If I wanna play a MMO as a crafter, I want people to use my gear to kill dragons and stuff, not farm tokens for their ilvl90. Its all about imersion(i.e. O.o That legendary armorer whose shields could block even Odin's blows).

I d suggest you try and level a craft to 50, buy/get mats/craft your AF gear, spend LOTS of time bonding with craft gear for materia farm, meld and overmeld your AF gear while losing a LOT of gil on failed melds, finally reach the needed stats for ilvl70 and then say that again with a straight face.

Sorry if this came off a bit aggressive, its just that this was a huge blow to me after doing the above process. (And not to mention ARM rank 50 being prolly the most useless craft, unable to sell ilvl55 vs all the weapon/tool/crafter set crafts who have a proper relic quest to keep their high tier craft safe....).