Does anyone know if this issue is adressed by SE or Yoshi yet? And if there is a fix comming? I heared there will be daily quests next patch (if that's not too late...)?

A possible fix would be adding a mender after each final dungeon boss that fixes your gear for a reduced (or none at all) fee.

Another way which is a bit extreme, would be removing any durability loss you get for being in combat. They could offset this by adding a HUGE cost for dieing. For example, if I lost 25% durability each time I died, overal I would spend ALOT more money on repairs, but I would also have the option of doing stuff I KNOW that won't kill me to farm the money to fund these repair costs.

I really hope this gets adressed soon :/